Flame Rust #4 — Modded 3x (Solo) | Magic
Online 46.174.53.23:20540 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:42 UTC, in 1d 21h. Every Friday at 10:42 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 21h | Fri 30 Oct, 10:42 UTC | its own |
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 8d 21h | Fri 6 Nov, 10:42 UTC | its own |
| 15d 21h | Fri 13 Nov, 10:42 UTC | its own |
| 22d 21h | Fri 20 Nov, 10:42 UTC | its own |
| 29d 21h | Fri 27 Nov, 10:42 UTC | its own |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 36d 21h | Fri 4 Dec, 10:42 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:42 UTC5d ago | 8 | – | running | 0 |
| Fri 16 Oct, 10:42 UTC12d ago | 5 | halved by day 4 | 7 days | 1 |
| Fri 9 Oct, 10:42 UTC19d ago | 8 | halved by day 5 | 7 days | 2 |
| Fri 2 Oct, 10:42 UTC26d ago | 6 | halved by day 6 | 7 days | 0 |
| Fri 25 Sep, 10:42 UTC33d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 10:59 UTC40d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG 3X SOLO ONLY|Loot+|X3 JUST WIPED | NA · solo · 3x · weekly · 85 on average | 16 / 200 |
| WARBANDITS.GG EU 3X SOLO ONLY|Loot+|X3 JUST WIPED | EU · solo · 3x · weekly · 79 on average | 25 / 200 |
| Bestrust Solo ONLY 3x | JUST FULLWIPED 27.10 10/27 | EU · solo · 3x · weekly · 9 on average | 25 / 200 |
| Bestrust Solo ONLY 3x #2 | NEXT FULLWIPE in 3 hours 28.10 | EU · solo · 3x · weekly · 5 on average | 0 / 200 |
| [AU] Redux 3x • Solo Only • Modded | OC · solo · 3x · weekly · 3 on average | 2 / 120 |
| [SEA] Redux 3x • Solo Only • Modded | EA · solo · 3x · weekly · 2 on average | 3 / 120 |
Quick answers
from the figures on this pageWipe data
On what cycle does Flame Rust #4 — Modded 3x (Solo) | Magic wipe?
Flame Rust #4 — Modded 3x (Solo) | Magic follows a wipe rhythm of every Friday at 10:42 UTC. Friday 30 October at 10:42 UTC is when its next wipe is due. 5 days 2 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On Flame Rust #4 — Modded 3x (Solo) | Magic, what happens on wipe day?
Across recent wipes the busiest point averaged 7 players. The highest player count on the latest wipe arrived 4 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server
In which region does Flame Rust #4 — Modded 3x (Solo) | Magic sit?
A region is not published by Flame Rust #4 — Modded 3x (Solo) | Magic. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 46.174.53.23:20540.
What Rust build does Flame Rust #4 — Modded 3x (Solo) | Magic run?
On Linux, Flame Rust #4 — Modded 3x (Solo) | Magic runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Flame Rust #4 — Modded 3x (Solo) | Magic up, and how steady is its uptime?
The current status of Flame Rust #4 — Modded 3x (Solo) | Magic is online. About 11 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Flame Rust #4 — Modded 3x (Solo) | Magic perform well?
Server fps averaged 59 over the last 48 hours, with a floor of 21. Buildings, deployables and all other world objects brought the entity total to 72,534. At its highest, memory use was 3,292 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Flame Rust #4 — Modded 3x (Solo) | Magic carry?
Tags from Flame Rust #4 — Modded 3x (Solo) | Magic, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Flame Rust #4 — Modded 3x (Solo) | Magic?
Among the Rust Server Analytics lists Flame Rust #4 — Modded 3x (Solo) | Magic fits are: 3x Rust servers: live list, Modded Rust servers: live data and Solo Rust servers. It appears on the server list under the following filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Who operates Flame Rust #4 — Modded 3x (Solo) | Magic?
The same operator most likely runs Flame Rust #4 — Modded 3x (Solo) | Magic and the 4 other servers we track that also publish a flamerust.ru hostname.
Player numbers
Against other Rust servers, how does Flame Rust #4 — Modded 3x (Solo) | Magic compare?
On player hours over seven days, Flame Rust #4 — Modded 3x (Solo) | Magic ranks #2,412, within the top 11% of ranked servers. Within the solo segment, its position is #111.
How many players does Flame Rust #4 — Modded 3x (Solo) | Magic carry?
Population at the current refresh: 1 players on Flame Rust #4 — Modded 3x (Solo) | Magic, against 100 slots. Averaging 2 players across seven days, the server reached a peak of 8. Across the last 48 hours, 16:00 UTC shows the highest average: 5 players.
Map and rules
What are the settings on Flame Rust #4 — Modded 3x (Solo) | Magic, and its rules?
3x gathering is what Flame Rust #4 — Modded 3x (Solo) | Magic states in its name. No teams: solo play only. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Flame Rust #4 — Modded 3x (Solo) | Magic?
The game generates a procedural map of size 3,500 with seed 1337 for Flame Rust #4 — Modded 3x (Solo) | Magic. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
How do you connect to Flame Rust #4 — Modded 3x (Solo) | Magic?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.174.53.23:20540. Find it online at https://flamerust.gg/.