Rust Server Analytics 65,278 players11,749 servers
All servers
Drill-through Server detail

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic

Online 46.174.53.23:20510 checked 10m ago

Drill-through
FilterServeris Flame Rust #2 — Modded 3x (Solo/Duo/Trio)…
Attributes
3x trio weekly wipes moddedcarbon
Last refreshed
Players now 15/ 150
7-day average 8 peak 26
Rank #1,104 top 5%
Last wipe 2d ago weekly schedule
Next wipe 22h Fri 30 Oct, 10:42 UTC
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
01020304013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #113 of the trio servers (top 18%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:42 UTC, in 22h. Every Tuesday and Friday at 10:42 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak36players, last three wipes
crowd held40%else halves by day 3

Coming wipes

InWhen, UTCKind
22hFri 30 Oct, 10:42 UTCits own
4d 22hTue 3 Nov, 10:42 UTCits own
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
7d 22hFri 6 Nov, 10:42 UTCits own
11d 22hTue 10 Nov, 10:42 UTCits own
14d 22hFri 13 Nov, 10:42 UTCits own
18d 22hTue 17 Nov, 10:42 UTCits own
21d 22hFri 20 Nov, 10:42 UTCits own

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:42 UTC2d ago – – running 1
Fri 23 Oct, 10:42 UTC6d ago 26 halved by day 3 4 days 10
Tue 20 Oct, 10:42 UTC9d ago 46 halved by day 2 3 days 4
Fri 16 Oct, 10:42 UTC13d ago 37 halved by day 3 4 days 5
Tue 13 Oct, 10:42 UTC16d ago 19 held half 3 days 0
Fri 9 Oct, 10:42 UTC20d ago 22 held half 4 days 3
Tue 6 Oct, 10:42 UTC23d ago 20 held half 3 days 4
Fri 2 Oct, 10:42 UTC27d ago 21 halved by day 3 4 days 4
Tue 29 Sep, 10:42 UTC30d ago 17 held half 3 days 2
Fri 25 Sep, 10:42 UTC34d ago 15 halved by day 3 4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 268 on average 278 / 300
WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED EU · trio · 3x · weekly · 258 on average 554 / 575
ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27 trio · 3x · weekly · 43 on average 31 / 50
Sunset | 3x Trio | Small One Grid NA · trio · 3x · weekly · 4 on average 4 / 20
Bestrust Solo/Duo/Trio 3x #3 | JUST FULLWIPED 28.10 10/28 EU · trio · 3x · weekly · 2 on average 1 / 200
WARCAMPS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED EU · trio · 3x · weekly · 2 on average 1 / 200

Quick answers

from the figures on this page

Wipe data

When does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipe?

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic follows a wipe rhythm of every Tuesday and Friday at 10:42 UTC. Friday 30 October at 10:42 UTC is the date the next wipe falls on. 2 days 1 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, what happens on wipe day?

Across recent wipes the busiest point averaged 36 players. Peak population for the latest wipe came 29 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 40% of cases. The fall below half arrived by day 3 when it didn't hold.

Server details

In which region does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit?

No region appears in what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.174.53.23:20510 is its address.

What Rust build does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic show, and is it up?

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic show?

Over 48 hours the average held at 59 server fps, and the minimum was 49. At its highest the entity count was 103,935, including buildings, deployables and all else. At its highest, memory use was 3,828 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic's tags stand for?

The game's server browser reads the tags Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic among their servers: 3x Rust servers: live list, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10.

By whom is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?

The same operator most likely runs Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic and the 4 other servers we track that also publish a flamerust.ru hostname.

Population

Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit among Rust servers?

On player hours over seven days, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic ranks #1,104, within the top 5% of ranked servers. The trio segment places it at #113.

What is the population of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic holds 15 players of its 150 slots as of the latest update. The seven-day mean is 8 players, against a peak of 26. Averaged over 48 hours, activity is highest at 17:00 UTC with 21 players.

Settings

What settings and rules does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic use?

3x gathering is what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic states in its name. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: which one is it?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How do you connect to Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?

In the Rust console (F1), enter client.connect 46.174.53.23:20510. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://flamerust.gg/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players 150 slots in total.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.