Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic
Online 46.174.53.23:20510 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, and #113 of the trio servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:42 UTC, in 22h. Every Tuesday and Friday at 10:42 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 22h | Fri 30 Oct, 10:42 UTC | its own |
| 4d 22h | Tue 3 Nov, 10:42 UTC | its own |
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 22h | Fri 6 Nov, 10:42 UTC | its own |
| 11d 22h | Tue 10 Nov, 10:42 UTC | its own |
| 14d 22h | Fri 13 Nov, 10:42 UTC | its own |
| 18d 22h | Tue 17 Nov, 10:42 UTC | its own |
| 21d 22h | Fri 20 Nov, 10:42 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 26, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:42 UTC2d ago | – | – | running | 1 |
| Fri 23 Oct, 10:42 UTC6d ago | 26 | halved by day 3 | 4 days | 10 |
| Tue 20 Oct, 10:42 UTC9d ago | 46 | halved by day 2 | 3 days | 4 |
| Fri 16 Oct, 10:42 UTC13d ago | 37 | halved by day 3 | 4 days | 5 |
| Tue 13 Oct, 10:42 UTC16d ago | 19 | held half | 3 days | 0 |
| Fri 9 Oct, 10:42 UTC20d ago | 22 | held half | 4 days | 3 |
| Tue 6 Oct, 10:42 UTC23d ago | 20 | held half | 3 days | 4 |
| Fri 2 Oct, 10:42 UTC27d ago | 21 | halved by day 3 | 4 days | 4 |
| Tue 29 Sep, 10:42 UTC30d ago | 17 | held half | 3 days | 2 |
| Fri 25 Sep, 10:42 UTC34d ago | 15 | halved by day 3 | 4 days | 2 |
| Tue 22 Sep, 10:42 UTC37d ago | 13 | held half | 3 days | 2 |
| Fri 18 Sep, 10:59 UTC41d ago | 33 | halved by day 3 | 4 days | 4 |
| Tue 15 Sep, 10:59 UTC44d ago | 13 | held half | 3 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED | NA · trio · 3x · weekly · 268 on average | 278 / 300 |
| WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED | EU · trio · 3x · weekly · 258 on average | 554 / 575 |
| ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27 | trio · 3x · weekly · 43 on average | 31 / 50 |
| Sunset | 3x Trio | Small One Grid | NA · trio · 3x · weekly · 4 on average | 4 / 20 |
| Bestrust Solo/Duo/Trio 3x #3 | JUST FULLWIPED 28.10 10/28 | EU · trio · 3x · weekly · 2 on average | 1 / 200 |
| WARCAMPS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED | EU · trio · 3x · weekly · 2 on average | 1 / 200 |
Quick answers
from the figures on this pageWipe data
When does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic wipe?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic follows a wipe rhythm of every Tuesday and Friday at 10:42 UTC. Friday 30 October at 10:42 UTC is the date the next wipe falls on. 2 days 1 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic, what happens on wipe day?
Across recent wipes the busiest point averaged 36 players. Peak population for the latest wipe came 29 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 40% of cases. The fall below half arrived by day 3 when it didn't hold.
Server details
In which region does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit?
No region appears in what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 46.174.53.23:20510 is its address.
What Rust build does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic show, and is it up?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic show?
Over 48 hours the average held at 59 server fps, and the minimum was 49. At its highest the entity count was 103,935, including buildings, deployables and all else. At its highest, memory use was 3,828 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic's tags stand for?
The game's server browser reads the tags Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic among their servers: 3x Rust servers: live list, Modded Rust servers: live data and Trio Rust servers, live. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10.
By whom is Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic run?
The same operator most likely runs Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic and the 4 other servers we track that also publish a flamerust.ru hostname.
Population
Where does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic sit among Rust servers?
On player hours over seven days, Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic ranks #1,104, within the top 5% of ranked servers. The trio segment places it at #113.
What is the population of Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic holds 15 players of its 150 slots as of the latest update. The seven-day mean is 8 players, against a peak of 26. Averaged over 48 hours, activity is highest at 17:00 UTC with 21 players.
Settings
What settings and rules does Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic use?
3x gathering is what Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic states in its name. A maximum of 3 players per group is set (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic: which one is it?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
Connection
How do you connect to Flame Rust #2 — Modded 3x (Solo/Duo/Trio) | Magic?
In the Rust console (F1), enter client.connect 46.174.53.23:20510. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://flamerust.gg/.