Server_217_DevBlog
Offline 46.172.84.193:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 06:00 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Server_217_DevBlog: what is it?
The rhythm of Server_217_DevBlog cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 12 hours.
Wipe day on Server_217_DevBlog: what should you expect?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Server_217_DevBlog sit?
A region is not published by Server_217_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.172.84.193:28015.
Which Rust version is Server_217_DevBlog on?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. Your game must match the protocol to join, and Steam applies that update.
Is Server_217_DevBlog up, and how steady is its uptime?
The current status is offline for Server_217_DevBlog, with the last sighting 9 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do Server_217_DevBlog's tags stand for?
The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; v2183 (Protocol): Protocol 2183 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; h5e7466bf (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Server_217_DevBlog?
The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
Population
What position does Server_217_DevBlog hold in the server rankings?
The seven-day player-hours rank for Server_217_DevBlog is #15,291, inside the top 69% of all ranked servers.
What is the population of Server_217_DevBlog?
No response from Server_217_DevBlog at the latest check, with a last sighting 9 days 12 hours ago.
Map and rules
What are the settings on Server_217_DevBlog, and its rules?
No gather rate is given in the name of Server_217_DevBlog. Group limit: not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Anti-cheat status: VAC off.
What is the map for Server_217_DevBlog?
Server_217_DevBlog uses a procedural map, which the game generates.
How to join
How can a player join Server_217_DevBlog?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.172.84.193:28015.