ServerName
Offline 46.158.136.149:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 30 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 10 days 14 hours ago.
Server
What is the hosting location of ServerName?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 46.158.136.149:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 2 days 6 hours ago. Uptime over the last full days (4) was 3%, or 3 of 96 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #8,390, within the top 38% of ranked servers.
What is the population of ServerName?
The last sighting of ServerName was 2 days 6 hours ago; it is offline at this refresh. The seven-day mean is 2 players, against a peak of 2.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ServerName?
The game generates a procedural map for ServerName.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 46.158.136.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.