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Drill-through Server detail

My Carbon Test Server

Offline 46.148.254.185:28015 checked 24d ago

Drill-through
FilterServeris My Carbon Test Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,861 top 61%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:44 UTC26d ago 1 – running 1
Wed 23 Sep, 11:41 UTC35d ago 1 held half 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 102 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Carbon Test Server wipe?

Too few wipes on record for My Carbon Test Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was made.

On My Carbon Test Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does My Carbon Test Server sit?

No region appears in what My Carbon Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.148.254.185:28015 is its address.

What Rust build does My Carbon Test Server run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on My Carbon Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Carbon Test Server show, and is it up?

Last seen 24 days 10 hours ago, My Carbon Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

How should the tags on My Carbon Test Server be read?

The game's server browser reads the tags My Carbon Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Carbon Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Carbon Test Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does My Carbon Test Server sit among Rust servers?

On player hours over seven days, My Carbon Test Server ranks #13,861, within the top 61% of ranked servers.

How many players does My Carbon Test Server carry?

The last sighting of My Carbon Test Server was 24 days 10 hours ago; it is offline at this refresh.

Settings

What settings and rules does My Carbon Test Server use?

The name of My Carbon Test Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Carbon Test Server: which one is it?

My Carbon Test Server uses a procedural map, which the game generates.

Connection

How do you connect to My Carbon Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.148.254.185:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.