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Drill-through Server detail

VALAHAL

Online 46.147.123.144:28015 checked 13m ago

Drill-through
FilterServeris VALAHAL
Attributes
moddedoxide
Last refreshed
Players now 1/ 250
7-day average 0 peak 1
Rank #10,897 top 49%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:46 UTC8d ago 1 – running 0
Mon 12 Oct, 19:46 UTC16d ago 0 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 116 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does VALAHAL wipe?

With too few of its wipes on record, VALAHAL's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days.

Wipe day on VALAHAL: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 2 hours after it began.

Server

What is the hosting location of VALAHAL?

No region appears in what VALAHAL publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 46.147.123.144:28015 is its address.

Which Rust version is VALAHAL on?

On Windows, VALAHAL runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is VALAHAL, and is it online now?

As of the latest refresh, VALAHAL is online. The uptime it reports puts the last restart at about 41 hours ago. Uptime over the last full days (7) was 95%, or 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Does VALAHAL perform well?

Server fps averaged 153 over the last 48 hours, with a floor of 113. Entity count reached 74,956, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,083 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on VALAHAL be read?

gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags VALAHAL publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does VALAHAL appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count VALAHAL among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does VALAHAL compare?

On player hours over seven days, VALAHAL ranks #10,897, within the top 49% of ranked servers.

What is the population of VALAHAL?

VALAHAL holds 1 players of its 250 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 23:00 UTC, at an average of 1 players.

Settings

How is VALAHAL configured, and what rules apply?

No gather rate is given in the name of VALAHAL. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on VALAHAL: which one is it?

A procedural map of size 3,500 with seed 1198747685, generated by the game, runs on VALAHAL. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join VALAHAL?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.147.123.144:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.