My Server Name
Offline 46.138.89.160:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:10 UTC18d ago | 2 | – | running | 2 |
| Sun 4 Oct, 08:24 UTC24d ago | 2 | – | 5.9 days | 0 |
| Wed 30 Sep, 14:09 UTC28d ago | 2 | held half | 3.8 days | 2 |
| Mon 28 Sep, 12:02 UTC30d ago | 2 | held half | 2.1 days | 0 |
| Thu 24 Sep, 12:26 UTC34d ago | 2 | held half | 4 days | 1 |
| Thu 24 Sep, 04:32 UTC34d ago | 2 | – | 0.3 days | 0 |
| Wed 23 Sep, 18:23 UTC35d ago | 2 | – | 0.4 days | 0 |
| Wed 23 Sep, 03:46 UTC35d ago | 2 | – | 0.6 days | 0 |
| Sat 19 Sep, 10:13 UTC39d ago | 2 | held half | 3.7 days | 1 |
| Thu 17 Sep, 10:00 UTC41d ago | 2 | held half | 2 days | 0 |
| Tue 15 Sep, 10:42 UTC43d ago | 2 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for My Server Name: what is it?
With irregular wipe times, My Server Name offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 18 days 13 hours.
On My Server Name, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What is the hosting location of My Server Name?
No region is published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.138.89.160:28015.
What Rust build does My Server Name run?
The platform is Windows, with Rust network protocol 2635 and build 167568 running on My Server Name. The protocol has to match before you can join; Steam updates it automatically.
Is My Server Name up, and how steady is its uptime?
The current status is offline for My Server Name, with the last sighting 16 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on My Server Name carry?
The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs167568 (Build): The game build is 167568; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does My Server Name appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists My Server Name fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does My Server Name sit among Rust servers?
Player hours for the last seven days place My Server Name at #14,878, in the top 68% of the ranked field.
At what level does My Server Name run its population?
No response from My Server Name at the latest check, with a last sighting 16 days 13 hours ago.
Map and rules
What settings and rules does My Server Name use?
The name of My Server Name does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.
The map on My Server Name: which one is it?
My Server Name uses a procedural map, which the game generates.
Connection
How do you connect to My Server Name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.138.89.160:28015.