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Drill-through Server detail

TESTSERVER by EM$⌀

Offline 46.125.152.89:28015 checked 11d ago

Drill-through
FilterServeris TESTSERVER by EM$⌀
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,993 top 60%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:32 UTC12d ago 1 – running 1
Fri 16 Oct, 00:00 UTC12d ago 1 – 0.7 days 1
Thu 15 Oct, 15:16 UTC13d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TESTSERVER by EM$⌀ wipe?

The next wipe on TESTSERVER by EM$⌀ cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 1 hours ago.

Wipe day on TESTSERVER by EM$⌀: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does TESTSERVER by EM$⌀ sit?

No region appears in what TESTSERVER by EM$⌀ publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.125.152.89:28015.

What Rust build does TESTSERVER by EM$⌀ run?

On Windows, TESTSERVER by EM$⌀ runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TESTSERVER by EM$⌀ show, and is it up?

Last seen 11 days 14 hours ago, TESTSERVER by EM$⌀ now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Lists and tags

How should the tags on TESTSERVER by EM$⌀ be read?

The game's server browser reads the tags TESTSERVER by EM$⌀ publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TESTSERVER by EM$⌀?

Among the Rust Server Analytics lists TESTSERVER by EM$⌀ fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does TESTSERVER by EM$⌀ compare?

The seven-day player-hours rank for TESTSERVER by EM$⌀ is #12,993, inside the top 60% of all ranked servers.

At what level does TESTSERVER by EM$⌀ run its population?

TESTSERVER by EM$⌀ is offline at this refresh; the last contact was 11 days 14 hours ago.

Settings

What are the settings on TESTSERVER by EM$⌀, and its rules?

Gather rate is not mentioned in the name of TESTSERVER by EM$⌀. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for TESTSERVER by EM$⌀?

TESTSERVER by EM$⌀ uses a procedural map, which the game generates.

How to join

What is the way onto TESTSERVER by EM$⌀?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.125.152.89:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.