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BerlogaRust [TEST] — DEV ONLY | do not join

Offline 45.94.37.197:28015 checked 4d ago

Drill-through
FilterServeris BerlogaRust [TEST] — DEV ONLY | do not join
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,276 top 69%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC27d ago 2 – running 0
Wed 23 Sep, 18:44 UTC36d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC44d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 309 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does BerlogaRust [TEST] — DEV ONLY | do not join wipe?

With irregular wipe times, BerlogaRust [TEST] — DEV ONLY | do not join offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 3 hours ago.

Wipe day on BerlogaRust [TEST] — DEV ONLY | do not join: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2.5 it had fallen below half where the hold failed.

Server

Which location hosts BerlogaRust [TEST] — DEV ONLY | do not join?

No region is published by BerlogaRust [TEST] — DEV ONLY | do not join. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 45.94.37.197:28015 is its address.

Which Rust version is BerlogaRust [TEST] — DEV ONLY | do not join on?

On Linux, BerlogaRust [TEST] — DEV ONLY | do not join runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is BerlogaRust [TEST] — DEV ONLY | do not join, and is it online now?

The current status is offline for BerlogaRust [TEST] — DEV ONLY | do not join, with the last sighting 4 days 12 hours ago. Uptime over the last full days (7) was 49%, or 83 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do BerlogaRust [TEST] — DEV ONLY | do not join's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags BerlogaRust [TEST] — DEV ONLY | do not join publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature BerlogaRust [TEST] — DEV ONLY | do not join?

These Rust Server Analytics lists include BerlogaRust [TEST] — DEV ONLY | do not join: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does BerlogaRust [TEST] — DEV ONLY | do not join sit among Rust servers?

Player hours for the last seven days place BerlogaRust [TEST] — DEV ONLY | do not join at #15,276, in the top 69% of the ranked field.

What is the population of BerlogaRust [TEST] — DEV ONLY | do not join?

The last sighting of BerlogaRust [TEST] — DEV ONLY | do not join was 4 days 12 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does BerlogaRust [TEST] — DEV ONLY | do not join use?

The name of BerlogaRust [TEST] — DEV ONLY | do not join does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

The map on BerlogaRust [TEST] — DEV ONLY | do not join: which one is it?

BerlogaRust [TEST] — DEV ONLY | do not join uses a procedural map of size 1,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

How can a player join BerlogaRust [TEST] — DEV ONLY | do not join?

In the Rust console (F1), enter client.connect 45.94.37.197:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://berlogarust.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.