Lost Vikings PVE
Online 45.92.38.38:28055 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW26d ago | 18 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 106 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Lost Vikings PVE wipe?
Once a month Lost Vikings PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 15 hours ago the current world was made.
Wipe day on Lost Vikings PVE: what should you expect?
Recent wipes averaged a busiest count of 18 players. The highest player count on the latest wipe arrived 26 hours in.
Server details
Which location hosts Lost Vikings PVE?
No region appears in what Lost Vikings PVE publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.92.38.38:28055.
What Rust build does Lost Vikings PVE run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Lost Vikings PVE. Your game must match the protocol to join, and Steam applies that update.
How reliable is Lost Vikings PVE, and is it online now?
As of the latest refresh, Lost Vikings PVE is online. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 97%, or 163 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Lost Vikings PVE perform well?
Over 48 hours the average held at 52 server fps, and the minimum was 3. Entity count reached 184,674, covering buildings, deployables and the rest of the world. Peak memory was 5,190 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Lost Vikings PVE's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Lost Vikings PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Lost Vikings PVE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Lost Vikings PVE among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Lost Vikings PVE compare?
On player hours over seven days, Lost Vikings PVE ranks #1,875, within the top 8% of ranked servers.
What is the population of Lost Vikings PVE?
Lost Vikings PVE holds 1 players of its 50 slots as of the latest update. The seven-day mean is 3 players, against a peak of 14. The 48-hour peak window is 19:00 UTC, at an average of 10 players.
Map and rules
How is Lost Vikings PVE configured, and what rules apply?
The name of Lost Vikings PVE does not state a gather rate. A maximum of 16 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Lost Vikings PVE?
A procedural map of size 4,250 with seed 827764953, generated by the game, runs on Lost Vikings PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Lost Vikings PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.92.38.38:28055. Find it online at https://discord.com/invite/5ubuxfWf9E.