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Drill-through Server detail

Lost Vikings PVE

Online 45.92.38.38:28055 checked 9m ago

Drill-through
FilterServeris Lost Vikings PVE
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 3 peak 14
Rank #1,875 top 8%
Last wipe 26d ago no schedule published
Next wipe 8d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

InWhen, UTCKind
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
36d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW26d ago 18 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 106 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 47 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Lost Vikings PVE wipe?

Once a month Lost Vikings PVE wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 15 hours ago the current world was made.

Wipe day on Lost Vikings PVE: what should you expect?

Recent wipes averaged a busiest count of 18 players. The highest player count on the latest wipe arrived 26 hours in.

Server details

Which location hosts Lost Vikings PVE?

No region appears in what Lost Vikings PVE publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.92.38.38:28055.

What Rust build does Lost Vikings PVE run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Lost Vikings PVE. Your game must match the protocol to join, and Steam applies that update.

How reliable is Lost Vikings PVE, and is it online now?

As of the latest refresh, Lost Vikings PVE is online. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 97%, or 163 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Lost Vikings PVE perform well?

Over 48 hours the average held at 52 server fps, and the minimum was 3. Entity count reached 184,674, covering buildings, deployables and the rest of the world. Peak memory was 5,190 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Lost Vikings PVE's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Lost Vikings PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Lost Vikings PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Lost Vikings PVE among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Lost Vikings PVE compare?

On player hours over seven days, Lost Vikings PVE ranks #1,875, within the top 8% of ranked servers.

What is the population of Lost Vikings PVE?

Lost Vikings PVE holds 1 players of its 50 slots as of the latest update. The seven-day mean is 3 players, against a peak of 14. The 48-hour peak window is 19:00 UTC, at an average of 10 players.

Map and rules

How is Lost Vikings PVE configured, and what rules apply?

The name of Lost Vikings PVE does not state a gather rate. A maximum of 16 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Lost Vikings PVE?

A procedural map of size 4,250 with seed 827764953, generated by the game, runs on Lost Vikings PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Lost Vikings PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.92.38.38:28055. Find it online at https://discord.com/invite/5ubuxfWf9E.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Capacity of 50 slots.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.