Rust Server
Online 45.82.120.214:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 02:52 UTC16d ago | 1 | – | running | 1 |
| Wed 7 Oct, 17:57 UTC21d ago | 2 | held half | 4.4 days | 1 |
| Sun 4 Oct, 02:54 UTC24d ago | 2 | held half | 3.6 days | 0 |
| Fri 2 Oct, 22:12 UTC26d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 52 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Server: what is it?
No next wipe can be predicted for Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 20 hours ago the current world was made.
On Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does Rust Server sit?
A region is not published by Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 45.82.120.214:28015.
Which Rust version is Rust Server on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Server. Your game must match the protocol to join, and Steam applies that update.
Is Rust Server up, and how steady is its uptime?
The current status of Rust Server is online. Its reported uptime indicates a restart roughly 6 days ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.
Does Rust Server perform well?
Server fps averaged 91 over the last 48 hours, with a floor of 72. Entity count reached 68,055, covering buildings, deployables and the rest of the world. Memory use reached 2,811 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Rust Server's tags stand for?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Rust Server hold in the server rankings?
Player hours for the last seven days place Rust Server at #8,820, in the top 40% of the ranked field.
What is the population of Rust Server?
Population at the current refresh: 0 players on Rust Server, against 50 slots. The seven-day mean is 0 players, against a peak of 2.
Map and rules
How is Rust Server configured, and what rules apply?
No gather rate is given in the name of Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC off.
What is the map for Rust Server?
Rust Server uses a procedural map of size 3,500 with seed 296733043, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Rust Server?
In the Rust console (F1), enter client.connect 45.82.120.214:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.