[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 13 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 4 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 123 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [NotPublic] Test branch: what is it?
With the force wipe, once a month, [NotPublic] Test branch wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 28 days 8 hours ago.
On [NotPublic] Test branch, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts [NotPublic] Test branch?
No region appears in what [NotPublic] Test branch publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.66.162.55:28015.
Which Rust version is [NotPublic] Test branch on?
Rust network protocol 2634 and build 167398 on Windows is the setup for [NotPublic] Test branch. The protocol has to match before you can join; Steam updates it automatically.
Is [NotPublic] Test branch up, and how steady is its uptime?
Offline at this refresh: [NotPublic] Test branch, last seen 17 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Lists and tags
Which meanings do the tags on [NotPublic] Test branch carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; jp0 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [NotPublic] Test branch publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [NotPublic] Test branch appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [NotPublic] Test branch among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [NotPublic] Test branch hold in the server rankings?
On player hours over seven days, [NotPublic] Test branch ranks #14,496, within the top 66% of ranked servers.
At what level does [NotPublic] Test branch run its population?
No response from [NotPublic] Test branch at the latest check, with a last sighting 17 days 8 hours ago.
Settings
What are the settings on [NotPublic] Test branch, and its rules?
Gather rate is not mentioned in the name of [NotPublic] Test branch. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [NotPublic] Test branch?
A procedural map, generated by the game, runs on [NotPublic] Test branch.
How to join
How can a player join [NotPublic] Test branch?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.66.162.55:28015.