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Drill-through Server detail

[NotPublic] Test branch

Offline 45.66.162.55:28015 checked 17d ago

Drill-through
FilterServeris [NotPublic] Test branch
Attributes
moddedoxide
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,496 top 66%
Last wipe 28d ago no schedule published
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
34d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 4 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 21 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 123 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [NotPublic] Test branch: what is it?

With the force wipe, once a month, [NotPublic] Test branch wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 28 days 8 hours ago.

On [NotPublic] Test branch, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [NotPublic] Test branch?

No region appears in what [NotPublic] Test branch publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.66.162.55:28015.

Which Rust version is [NotPublic] Test branch on?

Rust network protocol 2634 and build 167398 on Windows is the setup for [NotPublic] Test branch. The protocol has to match before you can join; Steam updates it automatically.

Is [NotPublic] Test branch up, and how steady is its uptime?

Offline at this refresh: [NotPublic] Test branch, last seen 17 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Lists and tags

Which meanings do the tags on [NotPublic] Test branch carry?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; jp0 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [NotPublic] Test branch publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [NotPublic] Test branch appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [NotPublic] Test branch among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [NotPublic] Test branch hold in the server rankings?

On player hours over seven days, [NotPublic] Test branch ranks #14,496, within the top 66% of ranked servers.

At what level does [NotPublic] Test branch run its population?

No response from [NotPublic] Test branch at the latest check, with a last sighting 17 days 8 hours ago.

Settings

What are the settings on [NotPublic] Test branch, and its rules?

Gather rate is not mentioned in the name of [NotPublic] Test branch. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [NotPublic] Test branch?

A procedural map, generated by the game, runs on [NotPublic] Test branch.

How to join

How can a player join [NotPublic] Test branch?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.66.162.55:28015.

Server tags

what each one means

Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Other

jp0
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.