MonkeyCode Test Server
Offline 45.62.172.83:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does MonkeyCode Test Server wipe?
With too few of its wipes on record, MonkeyCode Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 54 days 8 hours ago the current world was made.
Server
In which region does MonkeyCode Test Server sit?
A region is not published by MonkeyCode Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 45.62.172.83:28015 is its address.
What Rust build does MonkeyCode Test Server run?
On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Your game must match the protocol to join, and Steam applies that update.
What uptime does MonkeyCode Test Server show, and is it up?
Offline at this refresh: MonkeyCode Test Server, last seen 38 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
Which meanings do the tags on MonkeyCode Test Server carry?
The game's server browser reads the tags MonkeyCode Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does MonkeyCode Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists MonkeyCode Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does MonkeyCode Test Server sit among Rust servers?
The seven-day player-hours rank for MonkeyCode Test Server is #15,467, inside the top – of all ranked servers.
How many players does MonkeyCode Test Server carry?
The last sighting of MonkeyCode Test Server was 38 days 1 hours ago; it is offline at this refresh.
Map and rules
What are the settings on MonkeyCode Test Server, and its rules?
No gather rate is given in the name of MonkeyCode Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for MonkeyCode Test Server?
The game generates a procedural map for MonkeyCode Test Server.
How to join
How do you connect to MonkeyCode Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.62.172.83:28015.