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Drill-through Server detail

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 10m ago

Drill-through
FilterServeris Cobalt Studios - Bubbas Test Server
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,425 top 69%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC17d ago 0 – running 0
Wed 23 Sep, 04:26 UTC34d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 159 on average 43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 21 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Cobalt Studios - Bubbas Test Server wipe?

Too few wipes on record for Cobalt Studios - Bubbas Test Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 18 hours ago the current world was made.

Wipe day on Cobalt Studios - Bubbas Test Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Cobalt Studios - Bubbas Test Server?

A region is not published by Cobalt Studios - Bubbas Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.61.173.40:28069.

What Rust build does Cobalt Studios - Bubbas Test Server run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on Cobalt Studios - Bubbas Test Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Cobalt Studios - Bubbas Test Server, and is it online now?

The current status of Cobalt Studios - Bubbas Test Server is online. About 17 days 16 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Cobalt Studios - Bubbas Test Server show?

The 48-hour average was 194 server fps; the low was 165. Buildings, deployables and all other world objects brought the entity total to 43,938. At its highest, memory use was 4,406 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Cobalt Studios - Bubbas Test Server carry?

Tags from Cobalt Studios - Bubbas Test Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Cobalt Studios - Bubbas Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Cobalt Studios - Bubbas Test Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Cobalt Studios - Bubbas Test Server sit among Rust servers?

On player hours over seven days, Cobalt Studios - Bubbas Test Server ranks #15,425, within the top 69% of ranked servers.

What is the population of Cobalt Studios - Bubbas Test Server?

Population at the current refresh: 0 players on Cobalt Studios - Bubbas Test Server. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Cobalt Studios - Bubbas Test Server use?

The name of Cobalt Studios - Bubbas Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Cobalt Studios - Bubbas Test Server: which one is it?

The game generates a procedural map of size 3,000 with seed 1234 for Cobalt Studios - Bubbas Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Cobalt Studios - Bubbas Test Server?

In the Rust console (F1), enter client.connect 45.61.173.40:28069. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.