A Rust Server
Online 45.61.173.40:28049 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:34 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Rust Server: what is it?
The force wipe is the only wipe for A Rust Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 20 hours ago.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of A Rust Server?
No region is published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.61.173.40:28049.
Which Rust version is A Rust Server on?
Rust network protocol 2634 and build 167398 on Linux is the setup for A Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Rust Server up, and how steady is its uptime?
As of the latest refresh, A Rust Server is online. The uptime it reports puts the last restart at about 18 days 6 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does A Rust Server show?
Over 48 hours the average held at 237 server fps, and the minimum was 200. At its highest the entity count was 4,861, including buildings, deployables and all else. At its highest, memory use was 2,056 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Rust Server be read?
Tags from A Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Rust Server?
Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does A Rust Server compare?
The seven-day player-hours rank for A Rust Server is #15,373, inside the top 69% of all ranked servers.
What is the population of A Rust Server?
Of 1 slots, 0 are filled on A Rust Server at this refresh. The population has averaged 0 players over seven days.
Map and rules
What are the settings on A Rust Server, and its rules?
Gather rate is not mentioned in the name of A Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Rust Server?
A Rust Server uses a procedural map of size 2,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
How do you connect to A Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.61.173.40:28049.