NoNameServer
Online 45.61.173.40:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does NoNameServer wipe?
With too few of its wipes on record, NoNameServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was made.
Wipe day on NoNameServer: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does NoNameServer sit?
No region is published by NoNameServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.61.173.40:28015.
Which Rust version is NoNameServer on?
Rust network protocol 2634 and build 167398 on Linux is the setup for NoNameServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is NoNameServer, and is it online now?
As of the latest refresh, NoNameServer is online. About 18 days 6 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does NoNameServer perform well?
The 48-hour average was 236 server fps; the low was 224. At its highest the entity count was 2,997, including buildings, deployables and all else. Memory use reached 1,443 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do NoNameServer's tags stand for?
The game's server browser reads the tags NoNameServer publishes: gmvanilla (Game mode): Survival on vanilla settings; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature NoNameServer?
The following Rust Server Analytics lists count NoNameServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does NoNameServer compare?
On player hours over seven days, NoNameServer ranks #15,426, within the top 69% of ranked servers.
How many players does NoNameServer carry?
As of the latest update, NoNameServer reports 0 players. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on NoNameServer, and its rules?
No gather rate is given in the name of NoNameServer. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
The map on NoNameServer: which one is it?
A procedural map of size 1,000 with seed 1234, generated by the game, runs on NoNameServer. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto NoNameServer?
In the Rust console (F1), enter client.connect 45.61.173.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.