Rust Server Analytics 53,688 players11,669 servers
All servers
Drill-through Server detail

Test Server

Online 45.45.238.200:28080 checked 11m ago

Drill-through
FilterServeris Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,968 top 54%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:32 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 111 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 45 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Test Server wipe?

Too few wipes on record for Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 2 days 19 hours.

Wipe day on Test Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Test Server?

No region appears in what Test Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.45.238.200:28080.

Which Rust version is Test Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Test Server show, and is it up?

Test Server reports online at the current check. The uptime it reports puts the last restart at about 20 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Test Server perform well?

Server fps averaged 99 over the last 48 hours, with a floor of 79. At its highest the entity count was 108,157, including buildings, deployables and all else. At its highest, memory use was 3,813 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Test Server be read?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Test Server hold in the server rankings?

Player hours for the last seven days place Test Server at #11,968, in the top 54% of the ranked field.

What is the population of Test Server?

Population at the current refresh: 0 players on Test Server, against 50 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

How is Test Server configured, and what rules apply?

No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.

The map on Test Server: which one is it?

A procedural map of size 4,250 with seed 1287589039, generated by the game, runs on Test Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 45.45.238.200:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.