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Drill-through Server detail

Wicked Dev

Offline 45.43.163.69:28021 checked 5d ago

Drill-through
FilterServeris Wicked Dev
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak 2
Rank #10,497 top 47%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC14d ago 2 – running 1
Sun 11 Oct, 18:37 UTC16d ago 2 held half 2.1 days 1
Fri 9 Oct, 14:35 UTC18d ago 2 held half 2.2 days 0
Wed 7 Oct, 23:25 UTC20d ago 2 – 1.6 days 0
Mon 5 Oct, 14:59 UTC22d ago 2 held half 2.4 days 1
Sun 4 Oct, 22:03 UTC23d ago 2 – 0.7 days 0
Sun 4 Oct, 12:27 UTC23d ago 2 – 0.4 days 1
Sat 3 Oct, 13:01 UTC24d ago 2 – 1 days 2
Fri 2 Oct, 16:18 UTC25d ago 2 – 0.9 days 0
Thu 1 Oct, 20:22 UTC FW26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 147 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 84 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35 / 1000

Quick answers

from the figures on this page

Wipe data

When does Wicked Dev wipe?

With irregular wipe times, Wicked Dev offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 11 hours ago.

Wipe day on Wicked Dev: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 18 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of Wicked Dev?

No region appears in what Wicked Dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.43.163.69:28021.

Which Rust version is Wicked Dev on?

On Linux, Wicked Dev runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Wicked Dev, and is it online now?

The current status is offline for Wicked Dev, with the last sighting 5 days 15 hours ago. Of 168 hours in the last 7 full days, 42 were up: 25%. It entered Rust Server Analytics records on 20 September 2026.

Lists and tags

What do Wicked Dev's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts32 (Group limit): Team size is capped at 32; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Wicked Dev publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Wicked Dev appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Wicked Dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Wicked Dev compare?

The seven-day player-hours rank for Wicked Dev is #10,497, inside the top 47% of all ranked servers.

How many players does Wicked Dev carry?

No response from Wicked Dev at the latest check, with a last sighting 5 days 15 hours ago. Averaging 0 players across seven days, the server reached a peak of 2.

Map and rules

What settings and rules does Wicked Dev use?

Gather rate is not mentioned in the name of Wicked Dev. Players per group: up to 32. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Wicked Dev?

A procedural map of size 2,000 with seed 2000, generated by the game, runs on Wicked Dev. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Wicked Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.43.163.69:28021. Find it online at https://wickedrust.net/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts32
Group limit Team size is capped at 32.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.