RaidLabs Development
Offline 45.28.150.181:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 01:01 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 99 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 105 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 91 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RaidLabs Development: what is it?
With too few of its wipes on record, RaidLabs Development's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 21 hours ago.
Wipe day on RaidLabs Development: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts RaidLabs Development?
No region is published by RaidLabs Development. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.28.150.181:28015.
Which Rust version is RaidLabs Development on?
On Windows, RaidLabs Development runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RaidLabs Development, and is it online now?
The current status is offline for RaidLabs Development, with the last sighting 9 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.
Tags
What do RaidLabs Development's tags stand for?
Tags from RaidLabs Development, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RaidLabs Development?
The following Rust Server Analytics lists count RaidLabs Development among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does RaidLabs Development sit among Rust servers?
Player hours for the last seven days place RaidLabs Development at #13,605, in the top 62% of the ranked field.
How many players does RaidLabs Development carry?
The last sighting of RaidLabs Development was 9 days 20 hours ago; it is offline at this refresh.
Map and rules
How is RaidLabs Development configured, and what rules apply?
Gather rate is not mentioned in the name of RaidLabs Development. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How can a player join RaidLabs Development?
In the Rust console (F1), enter client.connect 45.28.150.181:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.