test plugins
Offline 45.202.255.243:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe data
On what cycle does test plugins wipe?
Too few wipes on record for test plugins to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 3 hours ago.
Server
Which location hosts test plugins?
No region appears in what test plugins publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.202.255.243:28015.
What Rust build does test plugins run?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on test plugins. The protocol has to match before you can join; Steam updates it automatically.
Is test plugins up, and how steady is its uptime?
Last seen 11 days 14 hours ago, test plugins now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do test plugins's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp99 (Max players): Capacity of 99 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; ^x (Unknown flag): Facepunch publishes no description of this flag are the tags test plugins publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does test plugins appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include test plugins: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does test plugins compare?
The seven-day player-hours rank for test plugins is #15,104, inside the top 70% of all ranked servers.
At what level does test plugins run its population?
The last sighting of test plugins was 11 days 14 hours ago; it is offline at this refresh.
Settings
What are the settings on test plugins, and its rules?
Gather rate is not mentioned in the name of test plugins. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC off.
How to join
What is the way onto test plugins?
In the Rust console (F1), enter client.connect 45.202.255.243:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.