Rust Shenanigans
Online 45.18.162.232:29015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:52 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Shenanigans wipe?
With too few of its wipes on record, Rust Shenanigans's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 16 days 16 hours ago the current world was made.
Wipe day on Rust Shenanigans: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts Rust Shenanigans?
No region appears in what Rust Shenanigans publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.18.162.232:29015.
What Rust build does Rust Shenanigans run?
On Linux, Rust Shenanigans runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Rust Shenanigans, and is it online now?
Rust Shenanigans reports online at the current check. About 4 days 6 hours ago is when it last restarted, judged by its reported uptime. 69% uptime over the last 7 full days, equal to 116 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Is performance on Rust Shenanigans stable?
The 48-hour average was 151 server fps; the low was 128. Entity count reached 104,482, covering buildings, deployables and the rest of the world. Peak memory was 5,377 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Rust Shenanigans be read?
The game's server browser reads the tags Rust Shenanigans publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Shenanigans appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Shenanigans fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Rust Shenanigans hold in the server rankings?
Player hours for the last seven days place Rust Shenanigans at #15,289, in the top 69% of the ranked field.
At what level does Rust Shenanigans run its population?
Of 100 slots, 0 are filled on Rust Shenanigans at this refresh. The population has averaged 0 players over seven days.
Map and rules
What are the settings on Rust Shenanigans, and its rules?
No gather rate is given in the name of Rust Shenanigans. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rust Shenanigans: which one is it?
Rust Shenanigans uses a procedural map of size 4,250 with seed 1955995595, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Rust Shenanigans?
In the Rust console (F1), enter client.connect 45.18.162.232:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you.