TestServer
Offline 45.178.2.232:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 30 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 9 days 8 hours ago the current world was made.
Server details
In which region does TestServer sit?
A region is not published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 45.178.2.232:28015 is its address.
What Rust build does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TestServer show, and is it up?
Last seen 4 days 15 hours ago, TestServer now reports offline. 2% uptime over the last 7 full days, equal to 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 October 2026.
Tags
Which meanings do the tags on TestServer carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does TestServer sit among Rust servers?
Player hours for the last seven days place TestServer at #12,848, in the top 58% of the ranked field.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 4 days 15 hours ago. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does TestServer use?
Gather rate is not mentioned in the name of TestServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
TestServer uses a procedural map, which the game generates.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 45.178.2.232:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.