SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 231 / 260 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for SpyExpeditions Development Server: what is it?
Too few wipes on record for SpyExpeditions Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 56 days 2 hours.
Server details
Which location hosts SpyExpeditions Development Server?
No region appears in what SpyExpeditions Development Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 45.175.114.190:28015.
What Rust build does SpyExpeditions Development Server run?
The platform is Windows, with Rust network protocol 2633 and build 162929 running on SpyExpeditions Development Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does SpyExpeditions Development Server show, and is it up?
Last seen 43 days 15 hours ago, SpyExpeditions Development Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on SpyExpeditions Development Server be read?
Tags from SpyExpeditions Development Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature SpyExpeditions Development Server?
These Rust Server Analytics lists include SpyExpeditions Development Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does SpyExpeditions Development Server compare?
The seven-day player-hours rank for SpyExpeditions Development Server is #13,349, inside the top – of all ranked servers.
How many players does SpyExpeditions Development Server carry?
No response from SpyExpeditions Development Server at the latest check, with a last sighting 43 days 15 hours ago.
Settings
What are the settings on SpyExpeditions Development Server, and its rules?
No gather rate is given in the name of SpyExpeditions Development Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for SpyExpeditions Development Server?
The game generates a procedural map for SpyExpeditions Development Server.
How to join
What is the way onto SpyExpeditions Development Server?
In the Rust console (F1), enter client.connect 45.175.114.190:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.