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Drill-through Server detail

Servidor Local de Mods

Offline 45.161.178.25:28015 checked 18d ago

Drill-through
FilterServeris Servidor Local de Mods
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,825 top 72%
Last wipe 26d ago no schedule published
Next wipe 8d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct5 Oct9 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 14hThu 5 Nov, 19:00 UTCFW force wipe
36d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:42 UTC FW26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 159 on average 42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 23 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Servidor Local de Mods wipe?

With the force wipe, once a month, Servidor Local de Mods wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 7 hours ago.

Wipe day on Servidor Local de Mods: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 2 hours in.

Server

Which location hosts Servidor Local de Mods?

No region is published by Servidor Local de Mods. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.161.178.25:28015.

Which Rust version is Servidor Local de Mods on?

Rust network protocol 2634 and build 167398 on Windows is the setup for Servidor Local de Mods. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Servidor Local de Mods show, and is it up?

Offline at this refresh: Servidor Local de Mods, last seen 18 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Servidor Local de Mods be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Servidor Local de Mods publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Servidor Local de Mods appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Servidor Local de Mods: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Servidor Local de Mods compare?

The seven-day player-hours rank for Servidor Local de Mods is #15,825, inside the top 72% of all ranked servers.

How many players does Servidor Local de Mods carry?

The last sighting of Servidor Local de Mods was 18 days 11 hours ago; it is offline at this refresh.

Settings

What settings and rules does Servidor Local de Mods use?

Gather rate is not mentioned in the name of Servidor Local de Mods. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is disabled.

What is the map for Servidor Local de Mods?

The game generates a procedural map for Servidor Local de Mods.

Connection

What is the way onto Servidor Local de Mods?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.161.178.25:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.