Rust Server Analytics 96,316 players11,880 servers
All servers
Drill-through Server detail

Offline Multiplayer Simulation

Offline 45.159.236.8:28015 checked 28d ago

Drill-through
FilterServeris Offline Multiplayer Simulation
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,927 top 71%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 222 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 187 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 199 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 63 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Offline Multiplayer Simulation wipe?

With too few of its wipes on record, Offline Multiplayer Simulation's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 2 hours ago.

Server details

In which region does Offline Multiplayer Simulation sit?

No region is published by Offline Multiplayer Simulation. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.159.236.8:28015.

What Rust build does Offline Multiplayer Simulation run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Offline Multiplayer Simulation. Joining requires the same protocol on your game; Steam handles the update.

Is Offline Multiplayer Simulation up, and how steady is its uptime?

The current status is offline for Offline Multiplayer Simulation, with the last sighting 28 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.

Lists and tags

How should the tags on Offline Multiplayer Simulation be read?

Tags from Offline Multiplayer Simulation, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Offline Multiplayer Simulation appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Offline Multiplayer Simulation fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Offline Multiplayer Simulation sit among Rust servers?

The seven-day player-hours rank for Offline Multiplayer Simulation is #16,927, inside the top 71% of all ranked servers.

What is the population of Offline Multiplayer Simulation?

No response from Offline Multiplayer Simulation at the latest check, with a last sighting 28 days 22 hours ago.

Settings

What are the settings on Offline Multiplayer Simulation, and its rules?

Gather rate is not mentioned in the name of Offline Multiplayer Simulation. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for Offline Multiplayer Simulation?

A procedural map, generated by the game, runs on Offline Multiplayer Simulation.

How to join

How can a player join Offline Multiplayer Simulation?

In the Rust console (F1), enter client.connect 45.159.236.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.