Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

.

Offline 45.144.52.87:28015 checked 22d ago

Drill-through
FilterServeris .
Attributes
moddedoxide
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,772 top 61%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC23d ago 1 – running 0
Sun 4 Oct, 08:37 UTC24d ago 1 – 1.1 days 0
Sat 3 Oct, 03:32 UTC25d ago 1 – 1.2 days 0
Wed 30 Sep, 04:29 UTC28d ago 0 – 3 days 0
Tue 29 Sep, 07:15 UTC29d ago 1 – 0.9 days 0
Mon 28 Sep, 06:42 UTC30d ago 1 – 1 days 1
Mon 28 Sep, 00:17 UTC30d ago 1 – 0.3 days 1
Sat 26 Sep, 04:27 UTC32d ago 1 – 1.8 days 1
Fri 25 Sep, 06:57 UTC33d ago 1 – 0.9 days 1
Tue 22 Sep, 03:26 UTC36d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does . wipe?

No next wipe can be predicted for ., which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days 8 hours ago.

Wipe day on .: what should you expect?

Across recent wipes the busiest point averaged 1 players. 6 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of .?

No region is published by .. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.144.52.87:28015.

Which Rust version is . on?

Rust network protocol 2634 and build 166494 on Windows is the setup for .. The protocol has to match before you can join; Steam updates it automatically.

Is . up, and how steady is its uptime?

The current status is offline for ., with the last sighting 22 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on . be read?

The game's server browser reads the tags . publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts20 (Group limit): Teams hold no more than 20; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature .?

The following Rust Server Analytics lists count . among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does . compare?

The seven-day player-hours rank for . is #13,772, inside the top 61% of all ranked servers.

At what level does . run its population?

. is offline at this refresh; the last contact was 22 days 11 hours ago.

Map and rules

What are the settings on ., and its rules?

No gather rate is given in the name of .. A maximum of 20 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

How to join

How do you connect to .?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.144.52.87:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts20,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts20
Group limit Teams hold no more than 20.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.