IKS[211 Devblog]
Offline 45.13.186.161:27015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does IKS[211 Devblog] wipe?
With too few of its wipes on record, IKS[211 Devblog]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 8 hours ago.
Server
Which location hosts IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.13.186.161:27015.
What Rust build does IKS[211 Devblog] run?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol has to match before you can join; Steam updates it automatically.
Is IKS[211 Devblog] up, and how steady is its uptime?
Offline at this refresh: IKS[211 Devblog], last seen 14 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on IKS[211 Devblog] carry?
Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): Player slots: 10; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): Modded listing, where plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists IKS[211 Devblog] fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.
Player numbers
Where does IKS[211 Devblog] sit among Rust servers?
Player hours for the last seven days place IKS[211 Devblog] at #12,919, in the top 60% of the ranked field.
How many players does IKS[211 Devblog] carry?
No response from IKS[211 Devblog] at the latest check, with a last sighting 14 days 10 hours ago.
Settings
What are the settings on IKS[211 Devblog], and its rules?
No gather rate is given in the name of IKS[211 Devblog]. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.
How to join
How do you connect to IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.13.186.161:27015.