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Drill-through Server detail

IKS[211 Devblog]

Offline 45.13.186.161:27015 checked 14d ago

Drill-through
FilterServeris IKS[211 Devblog]
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,919 top 60%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 22 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does IKS[211 Devblog] wipe?

With too few of its wipes on record, IKS[211 Devblog]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 8 hours ago.

Server

Which location hosts IKS[211 Devblog]?

A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 45.13.186.161:27015.

What Rust build does IKS[211 Devblog] run?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol has to match before you can join; Steam updates it automatically.

Is IKS[211 Devblog] up, and how steady is its uptime?

Offline at this refresh: IKS[211 Devblog], last seen 14 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 14 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on IKS[211 Devblog] carry?

Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): Player slots: 10; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): Modded listing, where plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists IKS[211 Devblog] fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.

Player numbers

Where does IKS[211 Devblog] sit among Rust servers?

Player hours for the last seven days place IKS[211 Devblog] at #12,919, in the top 60% of the ranked field.

How many players does IKS[211 Devblog] carry?

No response from IKS[211 Devblog] at the latest check, with a last sighting 14 days 10 hours ago.

Settings

What are the settings on IKS[211 Devblog], and its rules?

No gather rate is given in the name of IKS[211 Devblog]. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.

How to join

How do you connect to IKS[211 Devblog]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.13.186.161:27015.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Player slots: 10.
v2164
Protocol Protocol 2164 is required: your game must match to connect.

Mods and access

oxide
Oxide It runs Oxide (uMod) for plugins.
modded
Modded Modded listing, where plugins or settings change the game.

Other

hb68d7370
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.