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Drill-through Server detail

IKS[211 Devblog]

Offline 45.13.186.159:27015 checked 10d ago

Drill-through
FilterServeris IKS[211 Devblog]
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,039 top 59%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 85 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 237 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does IKS[211 Devblog] wipe?

Too few wipes on record for IKS[211 Devblog] to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 17 hours ago the current world was made.

Server details

What is the hosting location of IKS[211 Devblog]?

No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 45.13.186.159:27015.

Which Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is the setup for IKS[211 Devblog]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does IKS[211 Devblog] show, and is it up?

Offline at this refresh: IKS[211 Devblog], last seen 10 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on IKS[211 Devblog] carry?

Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing, where plugins or settings change the game; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?

These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.

Population

Against other Rust servers, how does IKS[211 Devblog] compare?

The seven-day player-hours rank for IKS[211 Devblog] is #13,039, inside the top 59% of all ranked servers.

At what level does IKS[211 Devblog] run its population?

No response from IKS[211 Devblog] at the latest check, with a last sighting 10 days 6 hours ago.

Settings

What are the settings on IKS[211 Devblog], and its rules?

The name of IKS[211 Devblog] does not state a gather rate. Group limit: not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Anti-cheat status: VAC off.

Connection

How can a player join IKS[211 Devblog]?

In the Rust console (F1), enter client.connect 45.13.186.159:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol Protocol 2164 is required: your game must match to connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded listing, where plugins or settings change the game.

Other

hb68d7370
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.