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Drill-through Server detail

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 7m ago

Drill-through
FilterServeris AU Rust Down Under | No Decay
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average 622 / 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 79 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 58 on average 113 / 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 30 on average 26 / 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 11 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for AU Rust Down Under | No Decay: what is it?

The rhythm of AU Rust Down Under | No Decay cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 2 hours ago.

Wipe day on AU Rust Down Under | No Decay: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts AU Rust Down Under | No Decay?

Without a region tag, AU Rust Down Under | No Decay still has a name that points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 45.125.247.83:7017.

What Rust build does AU Rust Down Under | No Decay run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on AU Rust Down Under | No Decay. The protocol has to match before you can join; Steam updates it automatically.

How reliable is AU Rust Down Under | No Decay, and is it online now?

The current status of AU Rust Down Under | No Decay is online. Its reported uptime indicates a restart roughly 5 days 16 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does AU Rust Down Under | No Decay show?

The 48-hour average was 115 server fps; the low was 96. Buildings, deployables and all other world objects brought the entity total to 69,363. At its highest, memory use was 3,289 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on AU Rust Down Under | No Decay be read?

Tags from AU Rust Down Under | No Decay, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does AU Rust Down Under | No Decay appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists AU Rust Down Under | No Decay fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does AU Rust Down Under | No Decay hold in the server rankings?

Player hours for the last seven days place AU Rust Down Under | No Decay at #15,339, in the top 69% of the ranked field.

What is the population of AU Rust Down Under | No Decay?

Population at the current refresh: 0 players on AU Rust Down Under | No Decay, against 100 slots. The population has averaged 0 players over seven days.

Settings

What are the settings on AU Rust Down Under | No Decay, and its rules?

The name of AU Rust Down Under | No Decay does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for AU Rust Down Under | No Decay?

AU Rust Down Under | No Decay uses a procedural map of size 3,500 with seed 743642555, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join AU Rust Down Under | No Decay?

In the Rust console (F1), enter client.connect 45.125.247.83:7017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.