Rust Server Analytics 81,677 players11,911 servers
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Drill-through Server detail

local

Offline 45.114.63.41:35100 checked 18d ago

Drill-through
FilterServeris local
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,817 top 72%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:30 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 121 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 33 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for local: what is it?

With too few of its wipes on record, local's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 22 hours.

Wipe day on local: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does local sit?

The region code of local is us5, but no region is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.114.63.41:35100.

What Rust build does local run?

The platform is Windows, with Rust network protocol 2574 and build 111282 running on local. Joining requires the same protocol on your game; Steam handles the update.

What uptime does local show, and is it up?

Offline at this refresh: local, last seen 18 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Lists and tags

How should the tags on local be read?

Tags from local, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; v2574 (Protocol): Joining needs your game on protocol 2574; cs111282 (Build): Game build: 111282; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Region code: us5; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does local appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count local among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, how does local compare?

The seven-day player-hours rank for local is #15,817, inside the top 72% of all ranked servers.

What is the population of local?

local is offline at this refresh; the last contact was 18 days 11 hours ago.

Map and rules

How is local configured, and what rules apply?

No gather rate is given in the name of local. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on local: which one is it?

A procedural map, generated by the game, runs on local.

How to join

How do you connect to local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.114.63.41:35100.

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
v2574
Protocol Joining needs your game on protocol 2574.
cs111282
Build Game build: 111282.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.