Rust Server Analytics 103,409 players11,892 servers
All servers
Drill-through Server detail

Classic RustZolupa

Offline 45.11.183.127:27015 checked 5h ago

Drill-through
FilterServeris Classic RustZolupa
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #14,186 top 64%
Last wipe 27d ago no schedule published
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct11 Oct16 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
34d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:15 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 114 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 215 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Classic RustZolupa: what is it?

The force wipe is the only wipe for Classic RustZolupa, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 23 hours ago.

On Classic RustZolupa, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Classic RustZolupa?

A region is not published by Classic RustZolupa. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 45.11.183.127:27015 is its address.

Which Rust version is Classic RustZolupa on?

Rust network protocol 2635 and build 167781 on Linux is the setup for Classic RustZolupa. Your game must match the protocol to join, and Steam applies that update.

Is Classic RustZolupa up, and how steady is its uptime?

Last seen 5 hours ago, Classic RustZolupa now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Classic RustZolupa be read?

The game's server browser reads the tags Classic RustZolupa publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Classic RustZolupa?

The following Rust Server Analytics lists count Classic RustZolupa among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Classic RustZolupa compare?

The seven-day player-hours rank for Classic RustZolupa is #14,186, inside the top 64% of all ranked servers.

How many players does Classic RustZolupa carry?

No response from Classic RustZolupa at the latest check, with a last sighting 5 hours ago. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 12:00 UTC with 1 players.

Map and rules

What settings and rules does Classic RustZolupa use?

The name of Classic RustZolupa does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Classic RustZolupa: which one is it?

A procedural map, generated by the game, runs on Classic RustZolupa.

How to join

What is the way onto Classic RustZolupa?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.11.183.127:27015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.