Rust80e
Online 45.11.16.76:7022 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 05:20 UTC4d ago | 1 | – | running | 1 |
| Sat 24 Oct, 13:13 UTC4d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 148 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 128 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 51 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 59 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 25 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 28 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust80e: what is it?
Too few wipes on record for Rust80e to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 2 hours ago.
On Rust80e, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Rust80e?
No region is published by Rust80e. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 45.11.16.76:7022.
What Rust build does Rust80e run?
On Linux, Rust80e runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust80e show, and is it up?
Rust80e reports online at the current check. Its reported uptime indicates a restart roughly 3 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Does Rust80e perform well?
Over 48 hours the average held at 43 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 141,066. Peak memory was 4,294 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Rust80e carry?
gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rust80e publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust80e appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust80e fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Rust80e sit among Rust servers?
The seven-day player-hours rank for Rust80e is #6,788, inside the top 30% of all ranked servers.
What is the population of Rust80e?
Rust80e holds 1 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 18:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does Rust80e use?
No gather rate is given in the name of Rust80e. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for Rust80e?
A procedural map of size 4,500 with seed 652579538, generated by the game, runs on Rust80e. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Rust80e?
In the Rust console (F1), enter client.connect 45.11.16.76:7022. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust-80.ru/ is its website.