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Drill-through Server detail

A Rust Server

Online 43.249.194.92:10675 checked 13m ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak 2
Rank #5,772 top 26%
Last wipe 2d ago no schedule published
Next wipe 4d 9h Tue 3 Nov, 04:31 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Tuesday 3 November, 04:31 UTC, in 4d 9h. Every 7 days · medium confidence

usual gap6.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 4

Coming wipes

InWhen, UTCKind
4d 9hTue 3 Nov, 04:31 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
11d 8hTue 10 Nov, 04:16 UTCits own
18d 8hTue 17 Nov, 04:02 UTCits own
25d 8hTue 24 Nov, 03:47 UTCits own
32d 8hTue 1 Dec, 03:32 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
39d 7hTue 8 Dec, 03:18 UTCits own

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:46 UTC2d ago 2 – running 0
Mon 19 Oct, 12:07 UTC10d ago 1 halved by day 4 7.7 days 0
Tue 13 Oct, 08:20 UTC16d ago 2 halved by day 4 6.2 days 0
Tue 6 Oct, 08:34 UTC23d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC29d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 206 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 345 / 350

Quick answers

from the figures on this page

Wipe data

When does A Rust Server wipe?

About every 6.6 days is how often A Rust Server has wiped lately. Tuesday 3 November at 04:31 UTC is the date the next wipe falls on. The current world dates from 2 days 14 hours.

On A Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 32 hours after it began. Above half that peak until the next wipe held in 25% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server

What is the hosting location of A Rust Server?

A region is not published by A Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 43.249.194.92:10675 is its address.

What Rust build does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Rust Server up, and how steady is its uptime?

As of the latest refresh, A Rust Server is online. Its reported uptime indicates a restart roughly 28 hours ago. Uptime over the last full days (7) was 76%, or 128 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Is performance on A Rust Server stable?

Server fps averaged 69 over the last 48 hours, with a floor of 43. At its highest the entity count was 94,221, including buildings, deployables and all else. Peak memory was 3,110 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on A Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Rust Server?

Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does A Rust Server sit among Rust servers?

The seven-day player-hours rank for A Rust Server is #5,772, inside the top 26% of all ranked servers.

How many players does A Rust Server carry?

A Rust Server holds 0 players of its 4 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 12:00 UTC, at an average of 2 players.

Settings

How is A Rust Server configured, and what rules apply?

No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for A Rust Server?

A procedural map of size 3,750 with seed 1337, generated by the game, runs on A Rust Server. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

How do you connect to A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.249.194.92:10675.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.