A Rust Server
Online 43.249.194.92:10675 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Tuesday 3 November, 04:31 UTC, in 4d 9h. Every 7 days · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4d 9h | Tue 3 Nov, 04:31 UTC | its own |
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 11d 8h | Tue 10 Nov, 04:16 UTC | its own |
| 18d 8h | Tue 17 Nov, 04:02 UTC | its own |
| 25d 8h | Tue 24 Nov, 03:47 UTC | its own |
| 32d 8h | Tue 1 Dec, 03:32 UTC | its own |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 39d 7h | Tue 8 Dec, 03:18 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:46 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 67 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 206 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 345 / 350 |
Quick answers
from the figures on this pageWipe data
When does A Rust Server wipe?
About every 6.6 days is how often A Rust Server has wiped lately. Tuesday 3 November at 04:31 UTC is the date the next wipe falls on. The current world dates from 2 days 14 hours.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 32 hours after it began. Above half that peak until the next wipe held in 25% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server
What is the hosting location of A Rust Server?
A region is not published by A Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 43.249.194.92:10675 is its address.
What Rust build does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Rust Server up, and how steady is its uptime?
As of the latest refresh, A Rust Server is online. Its reported uptime indicates a restart roughly 28 hours ago. Uptime over the last full days (7) was 76%, or 128 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Is performance on A Rust Server stable?
Server fps averaged 69 over the last 48 hours, with a floor of 43. At its highest the entity count was 94,221, including buildings, deployables and all else. Peak memory was 3,110 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on A Rust Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Rust Server?
Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does A Rust Server sit among Rust servers?
The seven-day player-hours rank for A Rust Server is #5,772, inside the top 26% of all ranked servers.
How many players does A Rust Server carry?
A Rust Server holds 0 players of its 4 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 12:00 UTC, at an average of 2 players.
Settings
How is A Rust Server configured, and what rules apply?
No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Rust Server?
A procedural map of size 3,750 with seed 1337, generated by the game, runs on A Rust Server. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
How do you connect to A Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 43.249.194.92:10675.