Gamers_Republic Test Server
Offline 41.76.213.81:28025 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC14d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:59 UTC24d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC41d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 62 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Gamers_Republic Test Server wipe?
With irregular wipe times, Gamers_Republic Test Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 9 hours ago the current world was made.
Wipe day on Gamers_Republic Test Server: what should you expect?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
In which region does Gamers_Republic Test Server sit?
A region is not published by Gamers_Republic Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 41.76.213.81:28025 is its address.
What Rust build does Gamers_Republic Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Gamers_Republic Test Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Gamers_Republic Test Server show, and is it up?
Last seen 2 days 9 hours ago, Gamers_Republic Test Server now reports offline. 70% uptime over the last 7 full days, equal to 117 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do Gamers_Republic Test Server's tags stand for?
The game's server browser reads the tags Gamers_Republic Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts50 (Group limit): Teams hold no more than 50; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Gamers_Republic Test Server?
These Rust Server Analytics lists include Gamers_Republic Test Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Gamers_Republic Test Server compare?
The seven-day player-hours rank for Gamers_Republic Test Server is #13,613, inside the top 61% of all ranked servers.
How many players does Gamers_Republic Test Server carry?
The last sighting of Gamers_Republic Test Server was 2 days 9 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does Gamers_Republic Test Server use?
The name of Gamers_Republic Test Server does not state a gather rate. Players per group: up to 50. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Gamers_Republic Test Server?
The game generates a procedural map of size 3,500 with seed 1337 for Gamers_Republic Test Server. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
How to join
How do you connect to Gamers_Republic Test Server?
In the Rust console (F1), enter client.connect 41.76.213.81:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://gamersrepublic91.wixsite.com/gamers_republic.