Test
Offline 41.71.106.69:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 124 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 32 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
Too few wipes on record for Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 12 hours ago the current world was made.
Server
Which location hosts Test?
No region is published by Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 41.71.106.69:28015 is its address.
What Rust build does Test run?
Rust network protocol 2634 and build 166494 on Windows is the setup for Test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Test, and is it online now?
The current status is offline for Test, with the last sighting 26 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test be read?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Test?
These Rust Server Analytics lists include Test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Test sit among Rust servers?
On player hours over seven days, Test ranks #16,032, within the top 69% of ranked servers.
How many players does Test carry?
Test is offline at this refresh; the last contact was 26 days 12 hours ago.
Settings
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Test: which one is it?
Test uses a procedural map, which the game generates.
How to join
What is the way onto Test?
In the Rust console (F1), enter client.connect 41.71.106.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.