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[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline NA · us2 40.160.241.203:28015 checked 1d ago

Drill-through
FilterServeris [SEA]128Hz|phrinj|PVP/RP|Vanilla+
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,326 top 69% · #1505 in NA
Last wipe 11d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC25d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC27d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 1 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 3 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 2 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

When does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?

Once a month [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 15 hours ago the current world was made. Its tags state a wipe schedule of one month.

On [SEA]128Hz|phrinj|PVP/RP|Vanilla+, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit?

In North America, by its NA tag, sits [SEA]128Hz|phrinj|PVP/RP|Vanilla+; the region code is us2. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 40.160.241.203:28015.

What Rust build does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

On Linux, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ show, and is it up?

Last seen 47 hours ago, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ now reports offline. 66% uptime over the last 7 full days, equal to 111 of 168 hours. It entered Rust Server Analytics records on 25 September 2026.

Tags

What do [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s tags stand for?

The game's server browser reads the tags [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus2 (Region code): Its region code is us2; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

These Rust Server Analytics lists include [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold in the server rankings?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ holds #15,326 on seven-day player hours and #1,505 in North America, inside the top 69% of the ranked field.

How many players does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at this refresh; the last contact was 47 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and its rules?

Gather rate is not mentioned in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ uses a procedural map of size 2,500 with seed 7721094, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 40.160.241.203:28015. https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1 is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus2
Region code Its region code is us2.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.