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Drill-through Server detail

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 26d ago

Drill-through
FilterServeris BotWorld II ZoneWar
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,895 top 70% · #1579 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 1 – running 0
Sat 26 Sep, 19:11 UTC32d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC41d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 13 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 2 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 3 / 15
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average 1 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for BotWorld II ZoneWar: what is it?

With the force wipe, once a month, BotWorld II ZoneWar wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 2 hours ago. Its tags state a wipe schedule of one month.

On BotWorld II ZoneWar, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 3 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

In which region does BotWorld II ZoneWar sit?

Its NA tag puts BotWorld II ZoneWar in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 40.160.20.231:29015.

Which Rust version is BotWorld II ZoneWar on?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on BotWorld II ZoneWar. Your game must match the protocol to join, and Steam applies that update.

Is BotWorld II ZoneWar up, and how steady is its uptime?

Last seen 26 days 10 hours ago, BotWorld II ZoneWar now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on BotWorld II ZoneWar carry?

Tags from BotWorld II ZoneWar, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BotWorld II ZoneWar appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count BotWorld II ZoneWar among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does BotWorld II ZoneWar sit among Rust servers?

BotWorld II ZoneWar holds #15,895 on seven-day player hours and #1,579 in North America, inside the top 70% of the ranked field.

How many players does BotWorld II ZoneWar carry?

BotWorld II ZoneWar is offline at this refresh; the last contact was 26 days 10 hours ago.

Map and rules

What are the settings on BotWorld II ZoneWar, and its rules?

No gather rate is given in the name of BotWorld II ZoneWar. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on BotWorld II ZoneWar: which one is it?

BotWorld II ZoneWar uses a procedural map of size 2,750 with seed 414299023, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto BotWorld II ZoneWar?

In the Rust console (F1), enter client.connect 40.160.20.231:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/5NzyCDXe5z is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Capacity of 200 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.