BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC32d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC40d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC41d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 13 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 2 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for BotWorld II ZoneWar: what is it?
With the force wipe, once a month, BotWorld II ZoneWar wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 2 hours ago. Its tags state a wipe schedule of one month.
On BotWorld II ZoneWar, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 3 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
In which region does BotWorld II ZoneWar sit?
Its NA tag puts BotWorld II ZoneWar in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 40.160.20.231:29015.
Which Rust version is BotWorld II ZoneWar on?
The platform is Windows, with Rust network protocol 2634 and build 166586 running on BotWorld II ZoneWar. Your game must match the protocol to join, and Steam applies that update.
Is BotWorld II ZoneWar up, and how steady is its uptime?
Last seen 26 days 10 hours ago, BotWorld II ZoneWar now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on BotWorld II ZoneWar carry?
Tags from BotWorld II ZoneWar, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does BotWorld II ZoneWar appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count BotWorld II ZoneWar among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does BotWorld II ZoneWar sit among Rust servers?
BotWorld II ZoneWar holds #15,895 on seven-day player hours and #1,579 in North America, inside the top 70% of the ranked field.
How many players does BotWorld II ZoneWar carry?
BotWorld II ZoneWar is offline at this refresh; the last contact was 26 days 10 hours ago.
Map and rules
What are the settings on BotWorld II ZoneWar, and its rules?
No gather rate is given in the name of BotWorld II ZoneWar. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on BotWorld II ZoneWar: which one is it?
BotWorld II ZoneWar uses a procedural map of size 2,750 with seed 414299023, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto BotWorld II ZoneWar?
In the Rust console (F1), enter client.connect 40.160.20.231:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/5NzyCDXe5z is its website.