Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

rust-server

Offline 40.160.145.65:28015 checked 27d ago

Drill-through
FilterServeris rust-server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 60
7-day average 0 peak –
Rank #16,584 top 70%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak52players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSat 26 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 04:42 UTC29d ago 3 – running 0
Sat 26 Sep, 08:32 UTC32d ago 100 – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for rust-server: what is it?

The rhythm of rust-server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 9 hours ago.

Wipe day on rust-server: what should you expect?

Across recent wipes the busiest point averaged 52 players. The highest player count on the latest wipe arrived 27 hours in.

Server details

Which location hosts rust-server?

No region is published by rust-server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 40.160.145.65:28015.

What Rust build does rust-server run?

On Linux, rust-server runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

Is rust-server up, and how steady is its uptime?

Last seen 27 days 8 hours ago, rust-server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do rust-server's tags stand for?

The game's server browser reads the tags rust-server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does rust-server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists rust-server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does rust-server compare?

Player hours for the last seven days place rust-server at #16,584, in the top 70% of the ranked field.

How many players does rust-server carry?

The last sighting of rust-server was 27 days 8 hours ago; it is offline at this refresh.

Settings

How is rust-server configured, and what rules apply?

The name of rust-server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on rust-server: which one is it?

The game generates a procedural map of size 2,500 with seed 12345 for rust-server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join rust-server?

In the Rust console (F1), enter client.connect 40.160.145.65:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp60
Max players Player slots: 60.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.