RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight
Online NA 38.80.8.5:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:04 UTC, in 10h. Every Thursday at 18:04 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 10h | Thu 29 Oct, 18:04 UTC | its own |
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 10h | Thu 12 Nov, 18:04 UTC | its own |
| 21d 10h | Thu 19 Nov, 18:04 UTC | its own |
| 28d 10h | Thu 26 Nov, 18:04 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 10h | Thu 10 Dec, 18:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:04 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 18:04 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 18:56 UTC FW27d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 18:05 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Upsurge Main | 3x Vanilla | 10/27 | NA · groups of 12+ · 3x · weekly · 96 on average | 50 / 170 |
| [NA] Willjum's 3x Fridays | NA · groups of 8+ · 3x · weekly · 8 on average | 0 / 175 |
| isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection | NA · groups of 8+ · 3x · weekly · 2 on average | 0 / 100 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 128 on average | 184 / 190 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 122 on average | 54 / 100 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 21 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe?
The wipe rhythm of RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is every Thursday at 18:04 UTC. A wipe is scheduled for Thursday 29 October at 18:04 UTC, according to this server's cycle. 6 days 13 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 3 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. In the other cases the crowd dropped below half by day 5.
Server
What is the hosting location of RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Its NA tag puts RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 38.80.8.5:28015 is its address.
What Rust build does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run?
On Linux, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight show, and is it up?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight reports online at the current check. About 21 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight stable?
The 48-hour average was 193 server fps; the low was 119. At its highest the entity count was 54,994, including buildings, deployables and all else. Peak memory was 2,950 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carry?
Tags from RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): Capacity of 60 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America; oxidation (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight fits are: 3x Rust servers: live list, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Player numbers
What position does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight hold in the server rankings?
For player hours over the last seven days, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight places #4,564 globally and #779 in North America, in the top 20% of all ranked servers.
At what level does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run its population?
Of 60 slots, 0 are filled on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight at this refresh. Seven-day figures: an average of 0 players and a peak of 4. Averaged over 48 hours, activity is highest at 16:00 UTC with 0 players.
Settings
What are the settings on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, and its rules?
Gather at 3x on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight uses a procedural map of size 3,000 with seed 90996788, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.80.8.5:28015. Find it online at https://playrustedroad.com.