RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 186 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 179 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 91 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 284 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 236 / 700 |
Quick answers
from the figures on this pageWipe cycle
When does RustDev release test (local only) wipe?
The rhythm of RustDev release test (local only) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 18 hours ago the current world was made.
Server
In which region does RustDev release test (local only) sit?
A region is not published by RustDev release test (local only). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 38.64.19.109:28015.
What Rust build does RustDev release test (local only) run?
On Windows, RustDev release test (local only) runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustDev release test (local only) show, and is it up?
Last seen 13 days 12 hours ago, RustDev release test (local only) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on RustDev release test (local only) carry?
Tags from RustDev release test (local only), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustDev release test (local only)?
These Rust Server Analytics lists include RustDev release test (local only): Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does RustDev release test (local only) hold in the server rankings?
Player hours for the last seven days place RustDev release test (local only) at #15,137, in the top 70% of the ranked field.
At what level does RustDev release test (local only) run its population?
RustDev release test (local only) is offline at this refresh; the last contact was 13 days 12 hours ago.
Map and rules
What are the settings on RustDev release test (local only), and its rules?
Gather rate is not mentioned in the name of RustDev release test (local only). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for RustDev release test (local only)?
A procedural map, generated by the game, runs on RustDev release test (local only).
Connection
How do you connect to RustDev release test (local only)?
In the Rust console (F1), enter client.connect 38.64.19.109:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.