RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 151 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 237 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustDev release-2 test (local only): what is it?
With too few of its wipes on record, RustDev release-2 test (local only)'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 17 days 20 hours ago.
Wipe day on RustDev release-2 test (local only): what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts RustDev release-2 test (local only)?
No region is published by RustDev release-2 test (local only). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 38.64.18.124:28415.
Which Rust version is RustDev release-2 test (local only) on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on RustDev release-2 test (local only). Joining requires the same protocol on your game; Steam handles the update.
How reliable is RustDev release-2 test (local only), and is it online now?
The current status is offline for RustDev release-2 test (local only), with the last sighting 4 days 16 hours ago. Of 168 hours in the last 7 full days, 13 were up: 8%. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Tags
Which meanings do the tags on RustDev release-2 test (local only) carry?
The game's server browser reads the tags RustDev release-2 test (local only) publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RustDev release-2 test (local only)?
Among the Rust Server Analytics lists RustDev release-2 test (local only) fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does RustDev release-2 test (local only) sit among Rust servers?
Player hours for the last seven days place RustDev release-2 test (local only) at #15,341, in the top 69% of the ranked field.
At what level does RustDev release-2 test (local only) run its population?
The last sighting of RustDev release-2 test (local only) was 4 days 16 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is RustDev release-2 test (local only) configured, and what rules apply?
Gather rate is not mentioned in the name of RustDev release-2 test (local only). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustDev release-2 test (local only): which one is it?
The game generates a procedural map for RustDev release-2 test (local only).
How to join
What is the way onto RustDev release-2 test (local only)?
In the Rust console (F1), enter client.connect 38.64.18.124:28415. Launch Rust on this page also works, opening Rust through Steam and connecting you.