Rust Server Analytics 46,119 players11,685 servers
All servers
Drill-through Server detail

Rusty Hooks

Online 38.18.78.200:28015 checked 7m ago

Drill-through
FilterServeris Rusty Hooks
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #15,213 top 68%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:05 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rusty Hooks: what is it?

With too few of its wipes on record, Rusty Hooks's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 10 hours.

On Rusty Hooks, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Rusty Hooks?

No region is published by Rusty Hooks. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 38.18.78.200:28015 is its address.

Which Rust version is Rusty Hooks on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Rusty Hooks. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rusty Hooks show, and is it up?

The current status of Rusty Hooks is online. Its reported uptime indicates a restart roughly 45 hours ago. 100% uptime over the last 4 full days, equal to 96 of 96 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Does Rusty Hooks perform well?

The 48-hour average was 223 server fps; the low was 195. Entity count reached 96,046, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,929 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Rusty Hooks be read?

The game's server browser reads the tags Rusty Hooks publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rusty Hooks?

These Rust Server Analytics lists include Rusty Hooks: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Rusty Hooks sit among Rust servers?

On player hours over seven days, Rusty Hooks ranks #15,213, within the top 68% of ranked servers.

How many players does Rusty Hooks carry?

Of 50 slots, 0 are filled on Rusty Hooks at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on Rusty Hooks, and its rules?

Gather rate is not mentioned in the name of Rusty Hooks. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rusty Hooks: which one is it?

A procedural map of size 4,000 with seed 18427, generated by the game, runs on Rusty Hooks. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Rusty Hooks?

In the Rust console (F1), enter client.connect 38.18.78.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.