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Drill-through Server detail

BCR Reserved | Sandbox/Build | Private

Online NA 38.15.45.224:28415 checked 9m ago

Drill-through
FilterServeris BCR Reserved | Sandbox/Build | Private
Attributes
moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,310 top 69% · #1499 in NA
Last wipe 45m ago no schedule published
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
20d 23hThu 19 Nov, 18:09 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 23hThu 10 Dec, 18:09 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:09 UTC45m ago – – running 0
Thu 15 Oct, 18:23 UTC14d ago 0 – – 0
Thu 1 Oct, 18:43 UTC FW28d ago 0 – 14 days 0
Thu 17 Sep, 18:12 UTC42d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 164 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 23 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 8 / 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average 2 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 2 / 100
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

When does BCR Reserved | Sandbox/Build | Private wipe?

The wipe rhythm of BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 45 minutes ago.

Wipe day on BCR Reserved | Sandbox/Build | Private: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does BCR Reserved | Sandbox/Build | Private sit?

The NA tag on BCR Reserved | Sandbox/Build | Private lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 38.15.45.224:28415 is its address.

Which Rust version is BCR Reserved | Sandbox/Build | Private on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on BCR Reserved | Sandbox/Build | Private. Joining requires the same protocol on your game; Steam handles the update.

How reliable is BCR Reserved | Sandbox/Build | Private, and is it online now?

As of the latest refresh, BCR Reserved | Sandbox/Build | Private is online. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

What performance does BCR Reserved | Sandbox/Build | Private show?

Over 48 hours the average held at 152 server fps, and the minimum was 128. At its highest the entity count was 102,432, including buildings, deployables and all else. At its highest, memory use was 3,944 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on BCR Reserved | Sandbox/Build | Private be read?

The game's server browser reads the tags BCR Reserved | Sandbox/Build | Private publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Design and test base builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does BCR Reserved | Sandbox/Build | Private appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include BCR Reserved | Sandbox/Build | Private: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

By whom is BCR Reserved | Sandbox/Build | Private run?

3 other servers we track publish a bluecollarrust.com hostname too, and so does BCR Reserved | Sandbox/Build | Private, which points to a shared operator.

Player numbers

What position does BCR Reserved | Sandbox/Build | Private hold in the server rankings?

Ranked on seven-day player hours, BCR Reserved | Sandbox/Build | Private is #15,310 overall and #1,499 in North America, within the top 69% of ranked servers.

At what level does BCR Reserved | Sandbox/Build | Private run its population?

Population at the current refresh: 0 players on BCR Reserved | Sandbox/Build | Private, against 30 slots. The seven-day mean for this server is 0 players.

Map and rules

How is BCR Reserved | Sandbox/Build | Private configured, and what rules apply?

The name of BCR Reserved | Sandbox/Build | Private does not state a gather rate. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on BCR Reserved | Sandbox/Build | Private: which one is it?

BCR Reserved | Sandbox/Build | Private uses a procedural map of size 4,250 with seed 985075, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto BCR Reserved | Sandbox/Build | Private?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.15.45.224:28415. Find it online at https://www.bluecollarrust.com.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp30
Max players 30 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Creative sandbox: nothing to farm, build as you choose.
^k
Build server Design and test base builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.