BCR Reserved | Sandbox/Build | Private
Online NA 38.15.45.224:28415 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 23h | Thu 19 Nov, 18:09 UTC | its own |
| 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 23h | Thu 10 Dec, 18:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:09 UTC45m ago | – | – | running | 0 |
| Thu 15 Oct, 18:23 UTC14d ago | 0 | – | – | 0 |
| Thu 1 Oct, 18:43 UTC FW28d ago | 0 | – | 14 days | 0 |
| Thu 17 Sep, 18:12 UTC42d ago | 0 | – | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 164 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 13 on average | 23 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 8 / 200 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 2 / 125 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 2 / 100 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does BCR Reserved | Sandbox/Build | Private wipe?
The wipe rhythm of BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 45 minutes ago.
Wipe day on BCR Reserved | Sandbox/Build | Private: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does BCR Reserved | Sandbox/Build | Private sit?
The NA tag on BCR Reserved | Sandbox/Build | Private lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 38.15.45.224:28415 is its address.
Which Rust version is BCR Reserved | Sandbox/Build | Private on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on BCR Reserved | Sandbox/Build | Private. Joining requires the same protocol on your game; Steam handles the update.
How reliable is BCR Reserved | Sandbox/Build | Private, and is it online now?
As of the latest refresh, BCR Reserved | Sandbox/Build | Private is online. The uptime it reports puts the last restart at about 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does BCR Reserved | Sandbox/Build | Private show?
Over 48 hours the average held at 152 server fps, and the minimum was 128. At its highest the entity count was 102,432, including buildings, deployables and all else. At its highest, memory use was 3,944 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on BCR Reserved | Sandbox/Build | Private be read?
The game's server browser reads the tags BCR Reserved | Sandbox/Build | Private publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^k (Build server): Design and test base builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does BCR Reserved | Sandbox/Build | Private appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include BCR Reserved | Sandbox/Build | Private: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
By whom is BCR Reserved | Sandbox/Build | Private run?
3 other servers we track publish a bluecollarrust.com hostname too, and so does BCR Reserved | Sandbox/Build | Private, which points to a shared operator.
Player numbers
What position does BCR Reserved | Sandbox/Build | Private hold in the server rankings?
Ranked on seven-day player hours, BCR Reserved | Sandbox/Build | Private is #15,310 overall and #1,499 in North America, within the top 69% of ranked servers.
At what level does BCR Reserved | Sandbox/Build | Private run its population?
Population at the current refresh: 0 players on BCR Reserved | Sandbox/Build | Private, against 30 slots. The seven-day mean for this server is 0 players.
Map and rules
How is BCR Reserved | Sandbox/Build | Private configured, and what rules apply?
The name of BCR Reserved | Sandbox/Build | Private does not state a gather rate. No custom group limit: 8 players is the standard. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on BCR Reserved | Sandbox/Build | Private: which one is it?
BCR Reserved | Sandbox/Build | Private uses a procedural map of size 4,250 with seed 985075, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto BCR Reserved | Sandbox/Build | Private?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.15.45.224:28415. Find it online at https://www.bluecollarrust.com.