Krezos Project mod x1
Offline 37.79.254.3:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:18 UTC18d ago | 1 | – | running | 1 |
| Wed 7 Oct, 18:16 UTC20d ago | 1 | – | 1.9 days | 0 |
| Sat 3 Oct, 14:58 UTC24d ago | 1 | held half | 4.1 days | 0 |
| Fri 2 Oct, 19:38 UTC25d ago | 1 | – | 0.8 days | 0 |
| Tue 22 Sep, 17:51 UTC35d ago | 2 | halved by day 3 | 10.1 days | 2 |
| Wed 16 Sep, 15:06 UTC41d ago | 2 | held half | 6.1 days | 0 |
| Tue 15 Sep, 16:56 UTC42d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 146 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 181 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Krezos Project mod x1 wipe?
With irregular wipe times, Krezos Project mod x1 offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 18 days 17 hours ago.
Wipe day on Krezos Project mod x1: what should you expect?
Across recent wipes the busiest point averaged 1 players. 25 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. The fall below half arrived by day 3 when it didn't hold.
Server details
In which region does Krezos Project mod x1 sit?
A region is not published by Krezos Project mod x1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.79.254.3:28015.
What Rust build does Krezos Project mod x1 run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Krezos Project mod x1. Your game must match the protocol to join, and Steam applies that update.
What uptime does Krezos Project mod x1 show, and is it up?
Offline at this refresh: Krezos Project mod x1, last seen 17 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.
Tags
How should the tags on Krezos Project mod x1 be read?
The game's server browser reads the tags Krezos Project mod x1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Krezos Project mod x1 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Krezos Project mod x1 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.
Population
Against other Rust servers, how does Krezos Project mod x1 compare?
The seven-day player-hours rank for Krezos Project mod x1 is #13,631, inside the top 62% of all ranked servers.
How many players does Krezos Project mod x1 carry?
Krezos Project mod x1 is offline at this refresh; the last contact was 17 days 16 hours ago.
Map and rules
What are the settings on Krezos Project mod x1, and its rules?
1x gathering is what Krezos Project mod x1 states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto Krezos Project mod x1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.79.254.3:28015.