TroubleChute
Offline 37.73.53.33:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 107 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 122 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 94 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe data
When does TroubleChute wipe?
Too few wipes on record for TroubleChute to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 51 days 4 hours ago the current world was made.
Server details
Which location hosts TroubleChute?
No region appears in what TroubleChute publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 37.73.53.33:28015.
What Rust build does TroubleChute run?
Rust network protocol 2633 and build 163207 on Windows is the setup for TroubleChute. Your game must match the protocol to join, and Steam applies that update.
Is TroubleChute up, and how steady is its uptime?
Last seen 30 days ago, TroubleChute now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Tags
What do TroubleChute's tags stand for?
Tags from TroubleChute, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TroubleChute appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TroubleChute fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TroubleChute compare?
On player hours over seven days, TroubleChute ranks #16,290, within the top 68% of ranked servers.
What is the population of TroubleChute?
No response from TroubleChute at the latest check, with a last sighting 30 days ago.
Settings
What settings and rules does TroubleChute use?
No gather rate is given in the name of TroubleChute. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on TroubleChute: which one is it?
A procedural map, generated by the game, runs on TroubleChute.
Connection
What is the way onto TroubleChute?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.73.53.33:28015.