Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Beastmaster DEV (local) wipe?
The rhythm of Beastmaster DEV (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 2 hours.
On Beastmaster DEV (local), what happens on wipe day?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Beastmaster DEV (local) sit?
A region is not published by Beastmaster DEV (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 37.48.20.204:28015.
Which Rust version is Beastmaster DEV (local) on?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Beastmaster DEV (local). Your game must match the protocol to join, and Steam applies that update.
How reliable is Beastmaster DEV (local), and is it online now?
Last seen 11 days 9 hours ago, Beastmaster DEV (local) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Beastmaster DEV (local) be read?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Beastmaster DEV (local) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Beastmaster DEV (local)?
These Rust Server Analytics lists include Beastmaster DEV (local): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Beastmaster DEV (local) hold in the server rankings?
The seven-day player-hours rank for Beastmaster DEV (local) is #15,193, inside the top 70% of all ranked servers.
How many players does Beastmaster DEV (local) carry?
The last sighting of Beastmaster DEV (local) was 11 days 9 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Beastmaster DEV (local), and its rules?
Gather rate is not mentioned in the name of Beastmaster DEV (local). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Beastmaster DEV (local)?
A procedural map, generated by the game, runs on Beastmaster DEV (local).
How to join
How can a player join Beastmaster DEV (local)?
In the Rust console (F1), enter client.connect 37.48.20.204:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.