WOLF-SWE-PVE 10X
Online EU 37.27.235.111:28010 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 16h | Thu 19 Nov, 19:20 UTC | its own |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 16h | Thu 10 Dec, 19:20 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 19:20 UTC7h ago | – | – | running | 2 |
| Thu 15 Oct, 18:13 UTC14d ago | 5 | halved by day 11 | 14 days | 1 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 4 | held half | 14 days | 4 |
| Thu 17 Sep, 18:44 UTC42d ago | 5 | halved by day 10 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 21 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 6 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 5 / 100 |
| [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss | EU · groups of 8+ · 10x · biweekly · 8 on average | 3 / 100 |
| [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS | EU · groups of 8+ · 10x · biweekly · 4 on average | 6 / 100 |
| [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly | EU · groups of 30+ · 10x · biweekly · 2 on average | 3 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for WOLF-SWE-PVE 10X: what is it?
On WOLF-SWE-PVE 10X the wipe rhythm is every 3 weeks on Thursday at 19:20 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 7 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on WOLF-SWE-PVE 10X: what should you expect?
Across recent wipes the busiest point averaged 5 players. 2 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 10.5.
Server details
In which region does WOLF-SWE-PVE 10X sit?
The EU tag on WOLF-SWE-PVE 10X lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.27.235.111:28010.
Which Rust version is WOLF-SWE-PVE 10X on?
On Linux, WOLF-SWE-PVE 10X runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does WOLF-SWE-PVE 10X show, and is it up?
The current status of WOLF-SWE-PVE 10X is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on WOLF-SWE-PVE 10X stable?
The 48-hour average was 17 server fps; the low was 5. At its highest the entity count was 112,498, including buildings, deployables and all else. At its highest, memory use was 2,896 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on WOLF-SWE-PVE 10X be read?
The game's server browser reads the tags WOLF-SWE-PVE 10X publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature WOLF-SWE-PVE 10X?
The following Rust Server Analytics lists count WOLF-SWE-PVE 10X among their servers: 10x Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.
Player numbers
Against other Rust servers, how does WOLF-SWE-PVE 10X compare?
WOLF-SWE-PVE 10X holds #3,497 on seven-day player hours and #1,308 in Europe, inside the top 16% of the ranked field.
At what level does WOLF-SWE-PVE 10X run its population?
WOLF-SWE-PVE 10X holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 5. The 48-hour peak window is 19:00 UTC, at an average of 4 players.
Map and rules
What are the settings on WOLF-SWE-PVE 10X, and its rules?
10x gathering is what WOLF-SWE-PVE 10X states in its name. The cap on group membership is 6 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for WOLF-SWE-PVE 10X?
WOLF-SWE-PVE 10X uses a procedural map of size 4,000 with seed 2124223604, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join WOLF-SWE-PVE 10X?
In the Rust console (F1), enter client.connect 37.27.235.111:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/jzdmbNmk5e is its website.