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Drill-through Server detail

WOLF-SWE-PVE 10X

Online EU 37.27.235.111:28010 checked 10m ago

Drill-through
FilterServeris WOLF-SWE-PVE 10X
Attributes
10x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 5
Rank #3,497 top 16% · #1308 in EU
Last wipe 7h ago biweekly schedule
Next wipe 6d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 10.5

Coming wipes

InWhen, UTCKind
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
20d 16hThu 19 Nov, 19:20 UTCits own
34d 16hThu 3 Dec, 19:00 UTCFW force wipe
41d 16hThu 10 Dec, 19:20 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:20 UTC7h ago – – running 2
Thu 15 Oct, 18:13 UTC14d ago 5 halved by day 11 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 4 held half 14 days 4
Thu 17 Sep, 18:44 UTC42d ago 5 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average 21 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average 6 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average 5 / 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss EU · groups of 8+ · 10x · biweekly · 8 on average 3 / 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS EU · groups of 8+ · 10x · biweekly · 4 on average 6 / 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly EU · groups of 30+ · 10x · biweekly · 2 on average 3 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for WOLF-SWE-PVE 10X: what is it?

On WOLF-SWE-PVE 10X the wipe rhythm is every 3 weeks on Thursday at 19:20 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 7 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on WOLF-SWE-PVE 10X: what should you expect?

Across recent wipes the busiest point averaged 5 players. 2 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 10.5.

Server details

In which region does WOLF-SWE-PVE 10X sit?

The EU tag on WOLF-SWE-PVE 10X lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.27.235.111:28010.

Which Rust version is WOLF-SWE-PVE 10X on?

On Linux, WOLF-SWE-PVE 10X runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does WOLF-SWE-PVE 10X show, and is it up?

The current status of WOLF-SWE-PVE 10X is online. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on WOLF-SWE-PVE 10X stable?

The 48-hour average was 17 server fps; the low was 5. At its highest the entity count was 112,498, including buildings, deployables and all else. At its highest, memory use was 2,896 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on WOLF-SWE-PVE 10X be read?

The game's server browser reads the tags WOLF-SWE-PVE 10X publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature WOLF-SWE-PVE 10X?

The following Rust Server Analytics lists count WOLF-SWE-PVE 10X among their servers: 10x Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 10x.

Player numbers

Against other Rust servers, how does WOLF-SWE-PVE 10X compare?

WOLF-SWE-PVE 10X holds #3,497 on seven-day player hours and #1,308 in Europe, inside the top 16% of the ranked field.

At what level does WOLF-SWE-PVE 10X run its population?

WOLF-SWE-PVE 10X holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 5. The 48-hour peak window is 19:00 UTC, at an average of 4 players.

Map and rules

What are the settings on WOLF-SWE-PVE 10X, and its rules?

10x gathering is what WOLF-SWE-PVE 10X states in its name. The cap on group membership is 6 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for WOLF-SWE-PVE 10X?

WOLF-SWE-PVE 10X uses a procedural map of size 4,000 with seed 2124223604, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join WOLF-SWE-PVE 10X?

In the Rust console (F1), enter client.connect 37.27.235.111:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/jzdmbNmk5e is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts6
Group limit The cap is 6 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.