TEST_X1000
Offline 37.26.136.61:28035 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:29 UTC27d ago | 0 | – | running | 0 |
| Fri 18 Sep, 09:20 UTC40d ago | 1 | held half | 13.3 days | 0 |
| Thu 17 Sep, 19:07 UTC40d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AFTER WORK | x1000 | groups of 8+ · 1000x · weekly · 5 on average | 10 / 50 |
| PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] | groups of 36+ · 1000x · 3 on average | 5 / 250 |
| The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES | groups of 8+ · 1000x · 2 on average | 2 / 50 |
| [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 3 / 100 |
| Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ | groups of 50+ · 1000x · 2 on average | 1 / 90 |
| [DE] Battlearena x1000 #Kit #Zombies and more ... | groups of 8+ · 1000x · 1 on average | 3 / 16 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST_X1000 wipe?
With irregular wipe times, TEST_X1000 offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 2 hours ago.
On TEST_X1000, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
Which location hosts TEST_X1000?
A region is not published by TEST_X1000. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 37.26.136.61:28035 is its address.
What Rust build does TEST_X1000 run?
Rust network protocol 2633 and build 165217 on Windows is the setup for TEST_X1000. Your game must match the protocol to join, and Steam applies that update.
How reliable is TEST_X1000, and is it online now?
Offline at this refresh: TEST_X1000, last seen 27 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TEST_X1000's tags stand for?
Tags from TEST_X1000, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST_X1000 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST_X1000 among their servers: Rust servers with a gather rate above 10x and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Population
Against other Rust servers, how does TEST_X1000 compare?
Player hours for the last seven days place TEST_X1000 at #16,330, in the top 69% of the ranked field.
How many players does TEST_X1000 carry?
The last sighting of TEST_X1000 was 27 days 2 hours ago; it is offline at this refresh.
Settings
How is TEST_X1000 configured, and what rules apply?
Gather at 1000x on TEST_X1000, according to the server name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST_X1000?
A procedural map, generated by the game, runs on TEST_X1000.
How to join
How do you connect to TEST_X1000?
In the Rust console (F1), enter client.connect 37.26.136.61:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.