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Drill-through Server detail

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 10m ago

Drill-through
FilterServeris The Darkest Valley | 1000X | BI-WEEKLY| N…
Attributes
1000x moddedoxide
Last refreshed
Players now 4/ 50
7-day average 2 peak 8
Rank #2,036 top 9%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 8% full

Players

average and peak, with its wipes marked
AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC13d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC32d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AFTER WORK | x1000 groups of 8+ · 1000x · weekly · 5 on average 3 / 50
PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] groups of 36+ · 1000x · 3 on average 2 / 250
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average 0 / 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average 0 / 90
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average 0 / 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: what is it?

With irregular wipe times, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 2 hours ago.

Wipe day on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: what should you expect?

Across recent wipes the busiest point averaged 8 players. The highest player count on the latest wipe arrived 45 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 4.

Server details

What is the hosting location of The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

No region appears in what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 64.20.48.139:28080.

Which Rust version is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on?

Rust network protocol 2635 and build 167781 on Windows is the setup for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Joining requires the same protocol on your game; Steam handles the update.

How reliable is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it online now?

The current status of The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is online. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES perform well?

Over 48 hours the average held at 117 server fps, and the minimum was 84. Buildings, deployables and all other world objects brought the entity total to 118,230. Peak memory was 4,096 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

These Rust Server Analytics lists include The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: Rust servers with a gather rate above 10x and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

Against other Rust servers, how does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES compare?

On player hours over seven days, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES ranks #2,036, within the top 9% of ranked servers.

What is the population of The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Of 50 slots, 4 are filled on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES at this refresh. Averaging 2 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 22:00 UTC with 4 players.

Map and rules

What are the settings on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and its rules?

1000x gathering is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: which one is it?

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES uses a procedural map of size 3,247 with seed 58246, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.20.48.139:28080. Find it online at https://discord.com/invite/3n9ZCEjkYq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.