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Drill-through Server detail

Rustlandia Test

Online 37.230.210.222:28015 checked 10m ago

Drill-through
FilterServeris Rustlandia Test
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #11,348 top 51%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 131 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 42 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 135 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does Rustlandia Test wipe?

The rhythm of Rustlandia Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 8 hours.

Server

Which location hosts Rustlandia Test?

No region appears in what Rustlandia Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 37.230.210.222:28015.

Which Rust version is Rustlandia Test on?

On Windows, Rustlandia Test runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rustlandia Test up, and how steady is its uptime?

The current status of Rustlandia Test is online. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 165 were up: 98%. 18 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Rustlandia Test stable?

The 48-hour average was 194 server fps; the low was 114. Buildings, deployables and all other world objects brought the entity total to 15,737. Peak memory was 1,865 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Rustlandia Test be read?

The game's server browser reads the tags Rustlandia Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rustlandia Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rustlandia Test among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Rustlandia Test compare?

The seven-day player-hours rank for Rustlandia Test is #11,348, inside the top 51% of all ranked servers.

What is the population of Rustlandia Test?

Population at the current refresh: 0 players on Rustlandia Test, against 10 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 1 players.

Settings

What are the settings on Rustlandia Test, and its rules?

The name of Rustlandia Test does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rustlandia Test: which one is it?

The game generates a procedural map of size 2,000 with seed 543622 for Rustlandia Test. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Rustlandia Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.230.210.222:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.